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	<id>http://wiki.osgrid.org/index.php?action=history&amp;feed=atom&amp;title=LlEdgeOfWorld</id>
	<title>LlEdgeOfWorld - Revision history</title>
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	<updated>2026-10-25T11:08:43Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://wiki.osgrid.org/index.php?title=LlEdgeOfWorld&amp;diff=105&amp;oldid=prev</id>
		<title>Osgridadmin: Created page with &quot;==Function: integer llEdgeOfWorld( vector pos, vector dir );== Checks to see whether the border hit by dir from pos is the edge of the world (has no neighboring simulator) &lt;br...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.osgrid.org/index.php?title=LlEdgeOfWorld&amp;diff=105&amp;oldid=prev"/>
		<updated>2017-12-30T18:04:45Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Function: integer llEdgeOfWorld( vector pos, vector dir );== Checks to see whether the border hit by dir from pos is the edge of the world (has no neighboring simulator) &amp;lt;br...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Function: integer llEdgeOfWorld( vector pos, vector dir );==&lt;br /&gt;
Checks to see whether the border hit by dir from pos is the edge of the world (has no neighboring simulator) &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Returns an integer that is a boolean. &amp;lt;br&amp;gt;&lt;br /&gt;
• vector 	pos 		&amp;lt;br&amp;gt;	&lt;br /&gt;
• vector 	dir &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Examples&amp;#039;&amp;#039;&amp;#039; &amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;source lang=&amp;quot;lsl&amp;quot;&amp;gt;&lt;br /&gt;
//--// Tells if there are neighboring sims on touch //--//&lt;br /&gt;
 &lt;br /&gt;
default{&lt;br /&gt;
  touch_start( integer vIntTouched ){&lt;br /&gt;
    vector vPosObject = llGetPos();&lt;br /&gt;
    if (!llEdgeOfWorld( vPosObject, &amp;lt;0.0, 1.0, 0.0&amp;gt; )){&lt;br /&gt;
      llOwnerSay( &amp;quot;There is a Sim to the North&amp;quot; );&lt;br /&gt;
    }&lt;br /&gt;
    if (!llEdgeOfWorld( vPosObject, &amp;lt;1.0, 0.0, 0.0&amp;gt; )){&lt;br /&gt;
      llOwnerSay( &amp;quot;There is a Sim to the East&amp;quot; );&lt;br /&gt;
    }&lt;br /&gt;
    if (!llEdgeOfWorld( vPosObject, &amp;lt;0.0, -1.0, 0.0&amp;gt; )){&lt;br /&gt;
      llOwnerSay( &amp;quot;There is a Sim to the South&amp;quot; );&lt;br /&gt;
    }&lt;br /&gt;
    if (!llEdgeOfWorld( vPosObject, &amp;lt;-1.0, 0.0, 0.0&amp;gt; )){&lt;br /&gt;
      llOwnerSay( &amp;quot;There is a Sim to the West&amp;quot; );&lt;br /&gt;
    }&lt;br /&gt;
  }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Osgridadmin</name></author>
	</entry>
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