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	<title>LlGetAccel - Revision history</title>
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	<updated>2026-10-25T11:50:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://wiki.osgrid.org/index.php?title=LlGetAccel&amp;diff=114&amp;oldid=prev</id>
		<title>Osgridadmin: Created page with &quot;==Function: vector llGetAccel( );== Returns a vector that is the acceleration of the object in the region frame of reference.&lt;br&gt;&lt;br&gt; &#039;&#039;&#039;ExampleBoldItalicEmbedded fileSignatur...&quot;</title>
		<link rel="alternate" type="text/html" href="http://wiki.osgrid.org/index.php?title=LlGetAccel&amp;diff=114&amp;oldid=prev"/>
		<updated>2017-12-31T21:53:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Function: vector llGetAccel( );== Returns a vector that is the acceleration of the object in the region frame of reference.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt; &amp;#039;&amp;#039;&amp;#039;ExampleBoldItalicEmbedded fileSignatur...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Function: vector llGetAccel( );==&lt;br /&gt;
Returns a vector that is the acceleration of the object in the region frame of reference.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;ExampleBoldItalicEmbedded fileSignature and timestampLinkReferenceAdvancedSpecial charactersHelp&lt;br /&gt;
HeadingFormatBulleted listNumbered listIndentationNo wiki formattingNew lineBigSmallSuperscriptSubscriptInsertPicture galleryRedirectTableSearch and replace&lt;br /&gt;
s&amp;#039;&amp;#039;&amp;#039; &amp;lt;br&amp;gt;&lt;br /&gt;
{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|&amp;lt;source lang=&amp;quot;lsl&amp;quot;&amp;gt;&lt;br /&gt;
//A very simple (and not very effective) way of keeping a physical object in place.&lt;br /&gt;
//If the object is moving when the script is put in the object, then the object will continue to move, so long as it doesn&amp;#039;t accelerate. &lt;br /&gt;
//If you ever want to actually stop an object, use llMoveToTarget(llGetPos(), .1)&lt;br /&gt;
default {&lt;br /&gt;
    moving_start(){ &lt;br /&gt;
        vector ac;&lt;br /&gt;
        // Go forever         &lt;br /&gt;
        while(llVecMag(ac = llGetAccel()) &amp;gt; .001) { //We&amp;#039;re accelerating...&lt;br /&gt;
            llApplyImpulse(-ac, 0); //Slow us down.&lt;br /&gt;
        }&lt;br /&gt;
    }&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
See Also &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Functions&amp;#039;&amp;#039;&amp;#039; &amp;lt;br&amp;gt;&lt;br /&gt;
•  	[[llGetOmega]]  &amp;lt;br&amp;gt;			&lt;br /&gt;
•  	[[llGetVel]] 		 &amp;lt;br&amp;gt;	&lt;br /&gt;
•  	[[llGetTorque]] 	 &amp;lt;br&amp;gt;		&lt;br /&gt;
•  	[[llGetMass]] 		 &amp;lt;br&amp;gt;	&lt;br /&gt;
•  	[[llGetForce]] 		 &amp;lt;br&amp;gt;	&lt;br /&gt;
•  	[[llSetForce]] 		 &amp;lt;br&amp;gt;	&lt;br /&gt;
•  	[[llSetTorque]] 	 &amp;lt;br&amp;gt;		&lt;br /&gt;
•  	[[llSetForceAndTorque]] 		 &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Osgridadmin</name></author>
	</entry>
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