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= Town Hall Meeting log for 2009-11-12 (UTC) =
= Town Hall Meeting log for 2009-11-12 (UTC) =


[[File:640px-townhall_20091112.png]] [[Weekly OSGrid Town Hall Meeting @ Bade Plaza]]
[[File:640px-Townhall_20091112.png]]
 
'''Weekly OSGrid Town Hall Meeting @ Bade Plaza'''


The meeting started about 15 minutes late due to problems restarting Bade Plaza.
The meeting started about 15 minutes late due to problems restarting Bade Plaza.

Latest revision as of 18:10, 16 January 2018

Town Hall Meeting log for 2009-11-12 (UTC)

Weekly OSGrid Town Hall Meeting @ Bade Plaza

The meeting started about 15 minutes late due to problems restarting Bade Plaza.


[2009/11/11 16:15] Dave Coyle: ok, so everyone made it over from Wright Plaza
[2009/11/11 16:15] Trex Blessed: looks like all of os grid :-P
[2009/11/11 16:15] Dave Coyle: so we can get started. i have a few opening remarks, then we'll open the floor for whatever you want to discuss.
[2009/11/11 16:16] Starky Rubble bang the gavel
[2009/11/11 16:16] Dave Coyle: First, thank you all for coming. This is the 3rd OSGrid Town Hall Meeting we've held. All OSGrid users are welcome.
[2009/11/11 16:16] Trex Blessed: poor gavel
[2009/11/11 16:16] Dave Coyle: The purpose of this meeting is to share some information about what's going on on the grid.
[2009/11/11 16:16] Dave Coyle: and find out what people are enjoying or concerned with
[2009/11/11 16:16] Dave Coyle: what works and what's broken
[2009/11/11 16:17] Dave Coyle: and how the grid can be improved
[2009/11/11 16:17] Dave Coyle: I posted a log from last week's meeting on the wiki
[2009/11/11 16:17] Dave Coyle: http://osgrid.org/wiki/TownHallMeeting
[2009/11/11 16:17] Dave Coyle: (the osgrid wiki, not the opensim wiki)
[2009/11/11 16:17] Dave Coyle: also you can join the "OSGrid Town Hall Meeting" group to get meeting announcements and links to meeting logs
[2009/11/11 16:17] Starky Rubble: Ahhh kewl
[2009/11/11 16:17] Gialana Questi: eyahh
[2009/11/11 16:17] Dave Coyle: (though group IM seemed to be broken for me today. sorry)
[2009/11/11 16:17] Gialana Questi: yeah
[2009/11/11 16:18] Dave Coyle: This week I'm going to hold the meeting to one hour.
[2009/11/11 16:18] Trex Blessed: darn
[2009/11/11 16:18] Gialana Questi: k
[2009/11/11 16:18] Dave Coyle: We'll continue to hold these meetings weekly, so if there's something you want to discuss further we can do so then.
[2009/11/11 16:18] Dave Coyle: and just a reminder: this meeting is for osgrid-specific topics
[2009/11/11 16:18] Dave Coyle: there's also an opensim developmers meeting each tuesday at 15:00 UTC in wright plaza
[2009/11/11 16:19] Dave Coyle: those meetings are open, though geared for development topics
[2009/11/11 16:19] Adelle Fitzgerald: 19:00UTC Dave, for the dev meeting
[2009/11/11 16:19] Dave Coyle: some website improvements were made over the past week , specifically around password resets and donation tracking.
[2009/11/11 16:19] Dave Coyle: ah, right, doh!
[2009/11/11 16:19] Dave Coyle: stupid math
[2009/11/11 16:19] Adelle Fitzgerald: hehe
[2009/11/11 16:19] Dave Coyle: donation trackers on the website hadn't been updated in a while, but are now up-to-date as of yesterday
[2009/11/11 16:20] Dave Coyle: for those who may not know, OSGird, Inc., which officially operates the core grid infrastructure and Plaza regions, is a registered California Non-Porfit Public Benefit Corporations
[2009/11/11 16:20] Dave Coyle: and relies exclusively on donations and volunteers to operate
[2009/11/11 16:20] Dave Coyle: new stuff.
[2009/11/11 16:20] Dave Coyle: ...
[2009/11/11 16:21] Dave Coyle: there's a new 4x4 megaregion up on one of the plaza boxes
[2009/11/11 16:21] Dave Coyle: Vehicle Load Tesst
[2009/11/11 16:21] Dave Coyle: for your boating, flying, and otehr vehicle enjoyment
[2009/11/11 16:21] Dave Coyle: and finally...
[2009/11/11 16:21] Greybeard Thinker: sorry we're late all.
[2009/11/11 16:21] Starky Rubble: Hola GB
[2009/11/11 16:21] Greybeard Thinker: Starky
[2009/11/11 16:21] Dave Coyle: i put together a page [ http://osgrid.org/wiki/Infrastructure [ listing what central infrastructre is operated by OSGrid
[2009/11/11 16:21] Dave Coyle: beyond that, everything is operated by users
[2009/11/11 16:21] Oddball Otoole: np grey, we're just warming up
[2009/11/11 16:21] Dave Coyle: in fact, almost all servers attached to the grid are managed by users
[2009/11/11 16:21] Eryn Galen: hi Oddy
[2009/11/11 16:22] Nebadon Izumi: we might rename "vehicle load test" to something more creative and in line with plaza naming
[2009/11/11 16:22] Dave Coyle: so that's something to keep in mind when gauging the relative stability of osgrid to otehr virtual worlds
[2009/11/11 16:22] Oddball Otoole: Crash test plaza?
[2009/11/11 16:22] Dave Coyle: and with that, the floor is yours....
[2009/11/11 16:22] Nebadon Izumi: Deep plaza is also up now
[2009/11/11 16:22] Greybeard Thinker: may I make a suggestion regarding the UGAIM servers?
[2009/11/11 16:22] Nebadon Izumi: its a 16 region mega
[2009/11/11 16:22] Nebadon Izumi: no real plans for it yet
[2009/11/11 16:22] Nebadon Izumi: but its up and running
[2009/11/11 16:22] Nebadon Izumi: as is Stats Plaza
[2009/11/11 16:23] Dave Coyle: oh, and regarding time... we'll go one hour from when we started. so 53 minutes from now.
[2009/11/11 16:23] Kally Rakan: have they been added to the login screen neb?
[2009/11/11 16:23] Nebadon Izumi: which appropriatly will display nothing but stats about the grid and plazas
[2009/11/11 16:23] Dave Coyle: greybeard: go for it
[2009/11/11 16:23] Nebadon Izumi: not yet no
[2009/11/11 16:23] Greybeard Thinker: ty
[2009/11/11 16:23] Greybeard Thinker: I suggest we get them all onto their own boxes as soon as possible
[2009/11/11 16:23] Nebadon Izumi: once things get going in the new regions a bit more we will post about them
[2009/11/11 16:23] Nebadon Izumi: not while they are being built though
[2009/11/11 16:23] Greybeard Thinker: with a regular watch and reboot schedule.
[2009/11/11 16:24] Dave Coyle: greybeard: why?
[2009/11/11 16:24] Nebadon Izumi: Greybear as soon as you can donate 7 more servers we will
[2009/11/11 16:24] Nebadon Izumi: hehe
[2009/11/11 16:24] Dave Coyle: the box they're on now is already overpowered
[2009/11/11 16:24] Greybeard Thinker: they seem to be a bit flaky lately
[2009/11/11 16:24] Nebadon Izumi: that has nothing to do with hardware Greybeard
[2009/11/11 16:24] Kally Rakan: do the Stats Plaza display ping the other plazas and show if they're up or not? As far as that is possbile atm :)
[2009/11/11 16:25] Nebadon Izumi: no it just shows statistical data about the hardware at the moment
[2009/11/11 16:25] Kally Rakan: ok
[2009/11/11 16:25] Key Gruin: lol sorry Grey
[2009/11/11 16:25] Dave Coyle: memory usage, cpu usage, that kind os stuff
[2009/11/11 16:25] Greybeard Thinker: then why does at least the asset server seem to need rebooting so often?
[2009/11/11 16:25] Kally Rakan: I can foresee that plaza being a monitor nervecenter :)
[2009/11/11 16:25] Nebadon Izumi: Greybeard the asset server rarely gets restarted
[2009/11/11 16:25] Nebadon Izumi: where are you getting this info from?
[2009/11/11 16:26] Nebadon Izumi: it gets restarted maybe once a month
[2009/11/11 16:26] Nebadon Izumi: if that
[2009/11/11 16:26] Dave Coyle: kally: yeah, it would be great to collect more info
[2009/11/11 16:26] Dave Coyle: what's up, what's down
[2009/11/11 16:26] Greybeard Thinker: they have been restarted a few times lately Neb.
[2009/11/11 16:26] Nebadon Izumi: no they havent
[2009/11/11 16:26] Dave Coyle: what's running slow, what's smooth as silk
[2009/11/11 16:26] Nebadon Izumi: because im the only person who can restart assets
[2009/11/11 16:26] Nebadon Izumi: i think id know
[2009/11/11 16:26] Starky Rubble: heh
[2009/11/11 16:26] Greybeard Thinker: then I have been missinformed?
[2009/11/11 16:26] Nebadon Izumi: apparently
[2009/11/11 16:26] Trex Blessed: is it possable to link the Region Listing to some type of selectable teleport system in the plazas?
[2009/11/11 16:27] Greybeard Thinker: by Hiro?
[2009/11/11 16:27] Nebadon Izumi: the asset server is rarely restarted
[2009/11/11 16:27] Starky Rubble: miscommunicated maybe
[2009/11/11 16:27] Nebadon Izumi: i dont know Hiro doesnt have access to restart the asset server
[2009/11/11 16:27] Greybeard Thinker: OK
[2009/11/11 16:27] Greybeard Thinker: tx
[2009/11/11 16:27] Nebadon Izumi: he can start the User / inventory and message server
[2009/11/11 16:27] Greybeard Thinker: ahhh
[2009/11/11 16:27] Nebadon Izumi: but not assets
[2009/11/11 16:27] Greybeard Thinker: then maybe that is the flaky one then.
[2009/11/11 16:27] Nebadon Izumi: right now only Adam and I can
[2009/11/11 16:27] Nebadon Izumi: and he always asks me to
[2009/11/11 16:28] Nebadon Izumi: but even the other servers
[2009/11/11 16:28] Nebadon Izumi: we restart them once a week
[2009/11/11 16:28] Kally Rakan: possibly inventory since it can get hammered when tracking down some recent bugs?
[2009/11/11 16:28] Nebadon Izumi: but usually they dont need it
[2009/11/11 16:28] Nebadon Izumi: i just do it to keep everythign smooth
[2009/11/11 16:28] Nebadon Izumi: i can not recall the last time the back end servers crashed
[2009/11/11 16:28] Nebadon Izumi: its been months
[2009/11/11 16:29] Greybeard Thinker: OK, it may need a revision of thinking there Neb
[2009/11/11 16:29] Dave Coyle: trex: there used to be one of those. but i haven't seen it around in a while.
[2009/11/11 16:29] Dave Coyle: trex: it's a good idea though
[2009/11/11 16:29] Dave Coyle: is there one in Lbsa?
[2009/11/11 16:29] Nebadon Izumi: Greybeard what evidence do you have that its the servers that are the problem?
[2009/11/11 16:29] Kally Rakan: I thought there was one
[2009/11/11 16:29] Nebadon Izumi: or are you just assuming?
[2009/11/11 16:29] Trex Blessed: think it may help out witht he lack of search
[2009/11/11 16:29] Greybeard Thinker: just a hunch really Neb
[2009/11/11 16:30] Trex Blessed: they is one for the plazas
[2009/11/11 16:30] Trex Blessed: there
[2009/11/11 16:30] Nebadon Izumi: ok, well i can tell you going by the stats
[2009/11/11 16:30] Greybeard Thinker: but continual asset problems
[2009/11/11 16:30] Nebadon Izumi: the servers are running fine
[2009/11/11 16:30] Kally Rakan: but it might need permissions looked at since scripts are disabled
[2009/11/11 16:30] Nebadon Izumi: thats likely something with the simulator your in then
[2009/11/11 16:30] Nebadon Izumi: all assets 1st pass through simulator
[2009/11/11 16:30] Nebadon Izumi: you never pull assets directly from asset server to viewer
[2009/11/11 16:30] Nebadon Izumi: so likely your problem is with the simulator your in
[2009/11/11 16:30] Greybeard Thinker: I remember you explaining that to me yesterday.
[2009/11/11 16:30] Ernie Seriman: oh I did not know that
[2009/11/11 16:31] Nebadon Izumi: yes assets are cached on the simulator
[2009/11/11 16:31] Ernie Seriman: does that mean I could make everyone in my sim appear to wear different clothes?
[2009/11/11 16:31] Nebadon Izumi: via Flotsam cache
[2009/11/11 16:31] Nebadon Izumi: then passed to you
[2009/11/11 16:31] Greybeard Thinker: I also found some console commands not yet implemented
[2009/11/11 16:31] Oddball Otoole: Maybe a sort of hot-spots-lm-giver-thingy on the plazas?
[2009/11/11 16:31] Nebadon Izumi: so if your having constant asset issues i say check the regions
[2009/11/11 16:31] Eryn Galen: good idea Oddy
[2009/11/11 16:31] Nebadon Izumi: that is likely the cause
[2009/11/11 16:31] Nebadon Izumi: ya we could do that Oddball
[2009/11/11 16:31] Nebadon Izumi: we have tried before
[2009/11/11 16:31] Nebadon Izumi: but regions poof so fast
[2009/11/11 16:32] Starky Rubble: well there have been OS changes too that could affect user experiences in ways that might feel like that altho we seem to be in a good path ATN (knock on Silicon).
[2009/11/11 16:32] Greybeard Thinker: I trie clearing my region flotsam cache last night
[2009/11/11 16:32] Kally Rakan: greybeard, are you getting any flotsam cache messages on the console?
[2009/11/11 16:32] Nebadon Izumi: its hard to keep those things updated
[2009/11/11 16:32] Greybeard Thinker: to no avail.
[2009/11/11 16:32] Nebadon Izumi: it could be network issues at the ISP perhaps
[2009/11/11 16:32] Dave Coyle: ernie: if you operate a region you can do all sorts of funny business
[2009/11/11 16:32] Trex Blessed: there once was a LM forest in wright but scripts turned off so nothing came out
[2009/11/11 16:32] Dave Coyle: not that one should
[2009/11/11 16:32] Nebadon Izumi: or perhaps the router from your ISP to the asset server
[2009/11/11 16:32] Nebadon Izumi: perhaps the route has issues
[2009/11/11 16:32] Nebadon Izumi: you could try a trace route
[2009/11/11 16:32] Kally Rakan: if you do see messages, check that you actually have it enabled. The default is no messages I believe
[2009/11/11 16:32] Greybeard Thinker: I keep getting EOC marker not found. Codestream is corrupted. consloe messages
[2009/11/11 16:32] Nebadon Izumi: and see if latency is a problem
[2009/11/11 16:32] Ernie Seriman: dave: I can see how it'd massively reduce the load/cost of the asset server, but I'd also worry about dodgy regions messing me up :)
[2009/11/11 16:33] Nebadon Izumi: Greybeard that sounds like mono issues
[2009/11/11 16:33] Nebadon Izumi: is it x64 by chance?
[2009/11/11 16:33] Greybeard Thinker: my regions run on a 1Gbps network connection.
[2009/11/11 16:33] Adelle Fitzgerald: Greybeard, that is an issue to do with the CSJ2K decoder, its not asset related
[2009/11/11 16:33] Dave Coyle: ernie: the asset server isn't loaded much to be honest.
[2009/11/11 16:33] Kally Rakan: cj2k
[2009/11/11 16:33] Adelle Fitzgerald: its a simulator issue
[2009/11/11 16:33] Nebadon Izumi: ya our asset server is snoozing
[2009/11/11 16:33] Dave Coyle: http://assets.osgrid.org/stats
[2009/11/11 16:33] Nebadon Izumi: honestly
[2009/11/11 16:33] Greybeard Thinker: and my server is win dotnet 2003 enterprise edition.
[2009/11/11 16:33] Dave Coyle: or see the graphs in Stats Plaza
[2009/11/11 16:33] Nebadon Izumi: the asset server is not being taxed at all
[2009/11/11 16:33] Adelle Fitzgerald: Greybeard, we are all having CSJ2K issues at present
[2009/11/11 16:34] Nebadon Izumi: ya ive seen those messages too
[2009/11/11 16:34] Oddball Otoole: do we?? oh.
[2009/11/11 16:34] Greybeard Thinker: hehehe ty Adelle
[2009/11/11 16:34] Nebadon Izumi: but generally its not an issue
[2009/11/11 16:34] Monerda Skute whispers: what is CSJ2K please?
[2009/11/11 16:34] Kally Rakan: the jpeg2000 code used to decode assets is flaky
[2009/11/11 16:34] Key Gruin: so you're running NET, not mono Grey correct?
[2009/11/11 16:34] Starky Rubble: (majik)
[2009/11/11 16:34] Greybeard Thinker: yes Key.
[2009/11/11 16:34] Adelle Fitzgerald: its manifesting itself mainly in avatar bakes not rezzing properly, but that is really an opensim issue, not an osgrid issue
[2009/11/11 16:34] Nebadon Izumi: CSJ2k is Jpeg200 decoder
[2009/11/11 16:34] Greybeard Thinker: a win server.
[2009/11/11 16:34] Monerda Skute: thanks Neb
[2009/11/11 16:34] Greybeard Thinker: so MONO is not my issue.
[2009/11/11 16:34] Nebadon Izumi: ok
[2009/11/11 16:34] Nebadon Izumi: well are you just seeing messages on the console?
[2009/11/11 16:34] Ernie Seriman: I'm tempted to make a fuzzy barely rezzed t-shirt
[2009/11/11 16:34] Nebadon Izumi: or actually having issues in world as well
[2009/11/11 16:34] Monerda Skute: hehe Ernie
[2009/11/11 16:35] Nebadon Izumi: most of the CSJ2k messages you should just ignore
[2009/11/11 16:35] Nebadon Izumi: they are just verbose debugging messages
[2009/11/11 16:35] Nebadon Izumi: warnings
[2009/11/11 16:35] Nebadon Izumi: not errors
[2009/11/11 16:35] Greybeard Thinker: in world Neb rebakes are not coming through
[2009/11/11 16:35] Dave Coyle: ernie: hehe
[2009/11/11 16:35] Nebadon Izumi: what viewer?
[2009/11/11 16:35] Greybeard Thinker: Hippo always.
[2009/11/11 16:35] Nebadon Izumi: k
[2009/11/11 16:35] Adelle Fitzgerald: Greybeard: [16:34] Adelle Fitzgerald: its manifesting itself mainly in avatar bakes not rezzing properly, but that is really an opensim issue, not an osgrid issue
[2009/11/11 16:35] Nebadon Izumi: Greybeard after the meeting ping me
[2009/11/11 16:35] Nebadon Izumi: i have some suggestions
[2009/11/11 16:35] Nebadon Izumi: for making things better
[2009/11/11 16:35] Greybeard Thinker: tx Neb
[2009/11/11 16:35] Nebadon Izumi: there are some things you can do with windows
[2009/11/11 16:35] Nebadon Izumi: to make assets faster
[2009/11/11 16:36] Nebadon Izumi: async vs sync
[2009/11/11 16:36] Ernie Seriman: do textures come to the viewer by udp or tcp?
[2009/11/11 16:36] Greybeard Thinker: ty.
[2009/11/11 16:36] Nebadon Izumi: right now UDP
[2009/11/11 16:36] Nebadon Izumi: the goal is to get to HTTP texture pipeline
[2009/11/11 16:36] Ernie Seriman nods
[2009/11/11 16:36] Greybeard Thinker: LLUDP complains from time to time on console too
[2009/11/11 16:36] Greybeard Thinker: not as bad as last wek.
[2009/11/11 16:36] Starky Rubble: yep
[2009/11/11 16:36] Nebadon Izumi: its mostly debugging messages
[2009/11/11 16:36] Greybeard Thinker: cool Neb.
[2009/11/11 16:36] Nebadon Izumi: LLUDP is noisy
[2009/11/11 16:36] Kally Rakan: not really much you can do about that with UDP
[2009/11/11 16:36] Greybeard Thinker: hreeheheh
[2009/11/11 16:37] Starky Rubble: Is it time for a new Q?
[2009/11/11 16:37] Greybeard Thinker: osgrid is my only grid
[2009/11/11 16:37] Nebadon Izumi: ya that warnings on console are ok
[2009/11/11 16:37] Dave Coyle: starky: sure
[2009/11/11 16:37] Nebadon Izumi: anyone who is interested in hearing about how you can tweak opensim to run better under windows servers
[2009/11/11 16:37] Nebadon Izumi: hang around after meeting
[2009/11/11 16:37] Greybeard Thinker: I put hjeart and soul here best way ba non coder can.
[2009/11/11 16:37] Trex Blessed: mind is numb from the tech talk
[2009/11/11 16:37] Ernie Seriman: http textures would rock, then places like us where there are a bunch of people in a classroom on one sim could share a http proxy cache
[2009/11/11 16:37] Nebadon Izumi: i will explain what to do
[2009/11/11 16:38] Oddball Otoole: Will that be in the log too?
[2009/11/11 16:38] Nebadon Izumi: we can append it on if its not
[2009/11/11 16:38] Starky Rubble: I have noticed a number of megas intermixed in the core areas recently. In fact I just made one. What's the current state of affairs and best pracxtices thunking?
[2009/11/11 16:38] Nebadon Izumi: it will be posted on the osgrid wiki
[2009/11/11 16:38] Oddball Otoole: ok, ty Neb.
[2009/11/11 16:38] Dave Coyle: starky: regarding location? or operation?
[2009/11/11 16:39] Greybeard Thinker: being the canny kind I log all chat to my comp hard disk anyway, lol.
[2009/11/11 16:39] Starky Rubble: all of it I spose... I have just stared playing with it
[2009/11/11 16:39] Starky Rubble: originall it was thpought best to hie to the boonies with megas
[2009/11/11 16:40] Dave Coyle: location? wherever. though crossing into a mega at any point other than the SW corner is a bit hairy.
[2009/11/11 16:40] Oddball Otoole: i'm not gonna make it to the end, bedtime for Oddball.
[2009/11/11 16:40] Dave Coyle: g'night oddball
[2009/11/11 16:40] Greybeard Thinker: good point there Starky
[2009/11/11 16:40] Monerda Skute: g'night Oddy
[2009/11/11 16:40] Starky Rubble: G'nite
[2009/11/11 16:40] Eryn Galen: night Oddy
[2009/11/11 16:40] Adelle Fitzgerald: night Oddy, tc
[2009/11/11 16:40] Greybeard Thinker: night Oddy
[2009/11/11 16:40] Dave Coyle: operation? i think OARs are still an issue being worked on
[2009/11/11 16:40] Fernando Oliveira: night oddy
[2009/11/11 16:40] Oddball Otoole: i'll read the rest of the meeting later.
[2009/11/11 16:40] Oddball Otoole: bye bye and take care!
[2009/11/11 16:41] Nebadon Izumi: ya OAR and IAR are not in anyway final
[2009/11/11 16:41] Greybeard Thinker: if it's grid stability may I suggest the same about home DSL operators?
[2009/11/11 16:41] Monerda Skute: tc ;)
[2009/11/11 16:41] Adelle Fitzgerald: the one thing to bear in mind with megas atm is they are still in the experimental stage
[2009/11/11 16:41] Dave Coyle: greybeard: suggest what?
[2009/11/11 16:41] Starky Rubble: Adelle, aren't we all?
[2009/11/11 16:41] Monerda Skute: I are one
[2009/11/11 16:41] Greybeard Thinker: they do seem to upset the big iron server for some reason
[2009/11/11 16:42] Greybeard Thinker: remember the fun Retro Dan gave us?
[2009/11/11 16:42] Adelle Fitzgerald: though i havent herad of snything going badly wrong with them, its still best to be cautious, so make sure you back up your database as i dont believe OARS work fully with them yet
[2009/11/11 16:42] Starky Rubble: you mean with border Xings and such?
[2009/11/11 16:42] Greybeard Thinker: a lot of my region probs went away soon as Vince moved Vsinc last week.
[2009/11/11 16:42] Kally Rakan: the difference between megas and home dsl regions is that megas can cause some problems for the surrounding regions
[2009/11/11 16:42] Kally Rakan: like the region crossing mentioned earlier
[2009/11/11 16:42] Dave Coyle: a sim has to talk to its neighbors. and if its neighbors are on a slow connection with high latency, yes, that could cause issues.
[2009/11/11 16:43] Greybeard Thinker: and tp to and from as well
[2009/11/11 16:43] Monerda Skute: my neighbors haven't reported any issues so far
[2009/11/11 16:43] Greybeard Thinker: Starky and I had some fun with his new Mega the other day eh mate?
[2009/11/11 16:43] Greybeard Thinker: lol.
[2009/11/11 16:43] Starky Rubble: Dave: is that condition worse with Megas?
[2009/11/11 16:43] Dave Coyle: adam mentioned during OSG2B that it would be nice to have self-segregating areas (if people wanted that) based on what kind of machine/network you had
[2009/11/11 16:43] Starky Rubble: yes we did
[2009/11/11 16:43] Dave Coyle: currently, though, we don't have the tools to do so
[2009/11/11 16:43] Dave Coyle: starky: yes, it's worse with megas
[2009/11/11 16:43] Starky Rubble: right
[2009/11/11 16:44] Greybeard Thinker: good idea Dave.
[2009/11/11 16:44] Dave Coyle: or, i should say, i *believe* it's worse with megas
[2009/11/11 16:44] Kally Rakan: a 4x4 mega has 12 neighbours compared to only 4 for a normal region
[2009/11/11 16:44] Greybeard Thinker: I moved mine to the 8000 lines to be a bit more stable
[2009/11/11 16:44] Starky Rubble: Ok I have another minor Q in that vein
[2009/11/11 16:44] Dave Coyle: go for it
[2009/11/11 16:44] Kally Rakan: so it likely has a lot more neighbour traffic
[2009/11/11 16:45] Kally Rakan: 16 I mean :P
[2009/11/11 16:45] Gialana Questi: wow its nite time in here already, lol
[2009/11/11 16:45] Starky Rubble: If I meger DeepCool and FoolHill into a mega with DeepCool the (SW) master region what, in theory, happens if someone TPs to FoolHill or searches it?
[2009/11/11 16:45] Starky Rubble: merge^
[2009/11/11 16:46] Fernando Oliveira: but if you have 4 regions, isn't the same having a big region?
[2009/11/11 16:46] Fernando Oliveira: about traffic?
[2009/11/11 16:46] Dave Coyle: my experience has been that i'd tp to it, then immediately get tp'd to the SW region
[2009/11/11 16:46] Starky Rubble: I see
[2009/11/11 16:46] Kally Rakan: in my experience, you arrive at FoolHill for a couple seconds then automatically teleport again to the *same location* but in the DeepCool region
[2009/11/11 16:46] Adelle Fitzgerald: Starky, its not recommended at all to merge already existing regions, object coords go bonkers
[2009/11/11 16:47] Eryn Galen: Hi Hiro :)
[2009/11/11 16:47] Hiro Protagonist: hiya
[2009/11/11 16:47] Monerda Skute: hi Hiro
[2009/11/11 16:47] Greybeard Thinker: Hi Hiro San.
[2009/11/11 16:47] Adelle Fitzgerald: but to answer your question, the map will see them as seperate regions
[2009/11/11 16:47] Kally Rakan: it's like the mega is an overlay on the other regions and you get punted to it from the normal region
[2009/11/11 16:47] Kally Rakan: hi hiro
[2009/11/11 16:47] Adelle Fitzgerald: just like running two regions on one instance of opensim
[2009/11/11 16:47] Gialana Questi: thanks fernando
[2009/11/11 16:47] Adelle Fitzgerald: hi Hiro
[2009/11/11 16:47] Fernando Oliveira: yw
[2009/11/11 16:47] Starky Rubble: Ok... then does delete-region clear a region as tho it never existed?
[2009/11/11 16:47] Hiro Protagonist: Hello everyone :) do continue ;)
[2009/11/11 16:48] Starky Rubble: OK Hiro lol
[2009/11/11 16:48] Gialana Questi: this is neat being here with lots of peole
[2009/11/11 16:48] Gialana Questi: people
[2009/11/11 16:48] Nebadon Izumi: :)
[2009/11/11 16:48] Dave Coyle: yes
[2009/11/11 16:48] Monerda Skute: it sure is Gialana
[2009/11/11 16:48] Dave Coyle: i agree
[2009/11/11 16:48] Adelle Fitzgerald: im not sure Starky, i don't use the console commands for creating and removing regions
[2009/11/11 16:48] Greybeard Thinker: advice I've been given is NOT to tp to Mega
[2009/11/11 16:48] Greybeard Thinker: but to direct log
[2009/11/11 16:48] Gialana Questi: put all our heads together and have somethign really great here!
[2009/11/11 16:48] Nebadon Izumi: you can tp to the most SW region
[2009/11/11 16:48] Greybeard Thinker: and log out again
[2009/11/11 16:48] Greybeard Thinker: for the time at least.
[2009/11/11 16:49] Nebadon Izumi: but dont i dont suggest TP'ing to anything but the primary region in a mega
[2009/11/11 16:49] Gialana Questi: not to tp to mega?
[2009/11/11 16:49] Adelle Fitzgerald: you should be fine tping to and from the very SW region
[2009/11/11 16:49] Gialana Questi: whats at mega
[2009/11/11 16:49] Nebadon Izumi: mega region
[2009/11/11 16:49] Starky Rubble: Is primary the word then?
[2009/11/11 16:49] Gialana Questi: ahhh
[2009/11/11 16:49] Nebadon Izumi: regions larger than 256m without borders
[2009/11/11 16:49] Greybeard Thinker: advice from Hiro San about his.
[2009/11/11 16:49] Gialana Questi: i see
[2009/11/11 16:49] Gialana Questi: those seem pretty neat though
[2009/11/11 16:49] Nebadon Izumi: well its safe to TP to the SW region
[2009/11/11 16:49] Nebadon Izumi: but i suggest direct login in for best results
[2009/11/11 16:50] Dave Coyle: Deep Plaza, for example, is 1km x 1km
[2009/11/11 16:50] Greybeard Thinker: wow
[2009/11/11 16:50] Gialana Questi: i love how we can cross sims to get to other regions too
[2009/11/11 16:50] Adelle Fitzgerald: Vehicle Load Test is also 1km x 1km
[2009/11/11 16:50] Starky Rubble: yes - we had success TPing and border Xing from my primary
[2009/11/11 16:50] Gialana Questi: i think it will be great for commerce in the future
[2009/11/11 16:51] Gialana Questi: more like the real world here
[2009/11/11 16:51] Greybeard Thinker: someone not understand econopmy here?
[2009/11/11 16:51] Gialana Questi: with a p?
[2009/11/11 16:51] Gialana Questi: lol
[2009/11/11 16:51] Greybeard Thinker: well?
[2009/11/11 16:51] Monerda Skute: lol
[2009/11/11 16:51] Greybeard Thinker: Lysdexic fingers first thying in the morning sorry.
[2009/11/11 16:51] Kally Rakan: I believe adam frisby has had a 1km by 8km mega
[2009/11/11 16:51] Greybeard Thinker: see? LOL.
[2009/11/11 16:52] Monerda Skute: hehe Grey
[2009/11/11 16:52] Gialana Questi: lol
[2009/11/11 16:52] Fernando Oliveira: wow that needs a big net connection
[2009/11/11 16:52] Starky Rubble: Dyslexics untie!
[2009/11/11 16:52] Adelle Fitzgerald: not really fernando
[2009/11/11 16:52] Greybeard Thinker: HEHEHE
[2009/11/11 16:52] Gialana Questi: haha
[2009/11/11 16:52] Hiro Protagonist: http://www.adamfrisby.com/blog/2009/10/dtl-paypal-or-how-you-can-transfer-money-in-a-virtual-world-without-significant-risk/ ftw
[2009/11/11 16:52] Monerda Skute: lol Starky
[2009/11/11 16:52] Key Gruin: LOL
[2009/11/11 16:53] Trex Blessed: any status on the orientation island project?
[2009/11/11 16:53] Adelle Fitzgerald: it will need a good net connection, but really requires a lot of RAM
[2009/11/11 16:53] Greybeard Thinker: agrees with Adelle.
[2009/11/11 16:53] Fernando Oliveira: humm good to hear that
[2009/11/11 16:53] Kally Rakan: network bandwidth depends more on the number of avis+visible prims+visible textures
[2009/11/11 16:54] Starky Rubble: My three region mega hums along at ~65MB with very little traffic
[2009/11/11 16:54] Adelle Fitzgerald: also i believe it takes quite a few minutes to start up, so a good fast machine would be required, if you wanted it to load fast
[2009/11/11 16:54] Starky Rubble: Yeppers to that Adelle
[2009/11/11 16:54] Fernando Oliveira: thats because my 4regions are allocating near 256M
[2009/11/11 16:54] Adelle Fitzgerald: a region itself will use ~20mb each when empty
[2009/11/11 16:54] Adelle Fitzgerald: with an overhead on the opensim instance
[2009/11/11 16:55] Greybeard Thinker: I run 9 default regions in single sim using about 500 Meg of RAM including OS and it's fine.
[2009/11/11 16:55] Gialana Questi: i need to get mine on a vps server soon, i got signed up with fsckvps.com but need the info now to get connected to them
[2009/11/11 16:55] Greybeard Thinker: got 1Gbps connection.
[2009/11/11 16:55] Bolle Zijde: I have a question.
[2009/11/11 16:55] Greybeard Thinker: and 1Gb swap space.
[2009/11/11 16:55] Dave Coyle: bolle: go ahead and ask
[2009/11/11 16:56] Gialana Questi: my pc has 8gb so its humming along, but i have the feeling i want more, lol
[2009/11/11 16:56] Bolle Zijde: Would you like a newspaper in OSGrid?
[2009/11/11 16:56] Starky Rubble: hee
[2009/11/11 16:56] Greybeard Thinker: was one called The Ruth.
[2009/11/11 16:56] Starky Rubble: Anybody seen Aly lately?
[2009/11/11 16:56] Dave Coyle: bolle: i like the idea. there was The Ruth, but it only lasted 4 issues.
[2009/11/11 16:56] Dave Coyle: Aly logged in a couple days ago
[2009/11/11 16:56] Gialana Questi: that sounds nice i owned a magazine in sl, but was alot of hard work
[2009/11/11 16:56] Starky Rubble: cool
[2009/11/11 16:56] Dave Coyle: i haven't seen here though in months
[2009/11/11 16:56] Hiro Protagonist: I spoke with Aly the other day
[2009/11/11 16:57] Hiro Protagonist: she didnt sound like she was headed back this way any time soon
[2009/11/11 16:57] Greybeard Thinker: damn.
[2009/11/11 16:57] Starky Rubble: Aly was the edior of The Ruth
[2009/11/11 16:57] Greybeard Thinker: yes
[2009/11/11 16:57] Starky Rubble: editor^
[2009/11/11 16:57] Dave Coyle: there's a lot going on on the grid, and i think a newspaper or some kind would be a good way to find out what's out there
[2009/11/11 16:57] Greybeard Thinker: very good idea
[2009/11/11 16:57] Gialana Questi: poor ruth looks like early woman lucy, lol
[2009/11/11 16:57] Starky Rubble: so are these meetings
[2009/11/11 16:58] Eryn Galen: agrees with Starky
[2009/11/11 16:58] Andress Renault: Hello everyone
[2009/11/11 16:58] Fernando Oliveira: may I sugest about site?
[2009/11/11 16:58] Monerda Skute: hi Andress
[2009/11/11 16:58] Dave Coyle: hi andress
[2009/11/11 16:58] Gialana Questi: yes i like this meeting
[2009/11/11 16:58] Greybeard Thinker: Hi Andress
[2009/11/11 16:58] Dave Coyle: fernando: sure
[2009/11/11 16:58] Gialana Questi: hi andress
[2009/11/11 16:58] Bolle Zijde: Ok we go on then, find writers and editors.
[2009/11/11 16:58] Hiro Protagonist: ruhroh
[2009/11/11 16:58] Fernando Oliveira: I like the wire posting (like twitter)
[2009/11/11 16:58] Gialana Questi: i will contribute alot of stuff to it
[2009/11/11 16:58] Hiro Protagonist: use the poseball itself Andress
[2009/11/11 16:58] Andress Renault: Missed the seat ball
[2009/11/11 16:58] Greybeard Thinker: maybe a good thing for some of the more socially oriented users to get onto?
[2009/11/11 16:59] Fernando Oliveira: there are a way to have an API to do that?
[2009/11/11 16:59] Dave Coyle: fernando: i don't believe there is
[2009/11/11 16:59] Gialana Questi: that i am not sure of in here
[2009/11/11 16:59] Andress Renault waves at folks she knows.
[2009/11/11 16:59] Greybeard Thinker: Gimp the pages, import them, then use Hiro's book script to build the editions?
[2009/11/11 16:59] Dave Coyle: but i haven't looked into it
[2009/11/11 17:00] Dave Coyle: most of the main website is built on elgg
[2009/11/11 17:00] Gialana Questi: too bad i cant have my magazine engine in here, lol
[2009/11/11 17:00] Andress Renault: They have pages available to edit right on the OS site, why not blog it?
[2009/11/11 17:00] Fernando Oliveira: who work with the website?
[2009/11/11 17:00] Dave Coyle: so if elgg has an api (or api plugin) for the wire we could look at it
[2009/11/11 17:00] Greybeard Thinker: points at Neb.
[2009/11/11 17:00] Greybeard Thinker: lol
[2009/11/11 17:00] Hiro Protagonist: Dave is your man
[2009/11/11 17:00] Gialana Questi: blogging is nice
[2009/11/11 17:00] Hiro Protagonist points at Dave
[2009/11/11 17:00] Greybeard Thinker: repoints to Dave?
[2009/11/11 17:00] Kally Rakan: it would be nice to have screens that can display the wire messages and calendar events and so on
[2009/11/11 17:00] Gialana Questi: haha
[2009/11/11 17:00] Dave Coyle points to someone else
[2009/11/11 17:01] Key Gruin agrees with the blog idea
[2009/11/11 17:01] Greybeard Thinker: hehehehe
[2009/11/11 17:01] Greybeard Thinker: yes
[2009/11/11 17:01] Hiro Protagonist: honestly, the website needs a great deal of work
[2009/11/11 17:01] Gialana Questi: maybe a slide show of each of the pages to show a whole story in here
[2009/11/11 17:01] Greybeard Thinker: I used to use the in viewer web browser to domy Tribal Net blogs.
[2009/11/11 17:01] Hiro Protagonist: it's a complex thing though, so not just anyone can hop in there and go
[2009/11/11 17:01] Fernando Oliveira: whar runs on backend the site?
[2009/11/11 17:01] Bolle Zijde: The newspaper will be called: The OS Gazet
[2009/11/11 17:01] Gialana Questi: everyone needs to contribute to make it successful
[2009/11/11 17:01] Dave Coyle: the backend is elgg
[2009/11/11 17:02] Dave Coyle: http://elgg.org
[2009/11/11 17:02] Greybeard Thinker: ty Dave.
[2009/11/11 17:02] Hiro Protagonist: Bolle: you are welcome to poach my blog entries anytime at http://osgrid.blogspot.org
[2009/11/11 17:02] Gialana Questi: can anyone create a slide show gadget to put the pages into?
[2009/11/11 17:02] Andress Renault: Thats a good idea!
[2009/11/11 17:02] Key Gruin: one is already available Gialana
[2009/11/11 17:02] Monerda Skute: hey why is there no Absolut at my table?
[2009/11/11 17:02] Greybeard Thinker: again suggests Hiro's boon script?
[2009/11/11 17:02] Andress Renault laughs
[2009/11/11 17:02] Gialana Questi: i have a slide show i used in sl for my club
[2009/11/11 17:03] Greybeard Thinker: but carefull with page 31, it bites. lol.
[2009/11/11 17:03] Gialana Questi: it was called the Story of Wild Thangs,, lol
[2009/11/11 17:03] Fernando Oliveira: nice !!! i found the page
[2009/11/11 17:03] Hiro Protagonist: There is a book script I made a while back on the osgrid.or/forums
[2009/11/11 17:03] Fernando Oliveira: http://docs.elgg.org/wiki/API
[2009/11/11 17:03] Hiro Protagonist: There is a book script I made a while back on the osgrid.org/forums
[2009/11/11 17:03] Greybeard Thinker: chat twins lol.
[2009/11/11 17:03] Kally Rakan: hiro: .com not .org
[2009/11/11 17:03] Key Gruin: the one that Aly used is pretty good
[2009/11/11 17:03] Greybeard Thinker: yes
[2009/11/11 17:04] Greybeard Thinker: it is.
[2009/11/11 17:04] Greybeard Thinker: that is a book script too.
[2009/11/11 17:04] Starky Rubble: yep
[2009/11/11 17:04] Gialana Questi: great so just put the pages on that
[2009/11/11 17:04] Greybeard Thinker: in UUID form.
[2009/11/11 17:04] Monerda Skute: lol Skyy ok
[2009/11/11 17:04] Nebs Cherry Martini with Orange Slice whispers: Another route to Nirvana
[2009/11/11 17:04] Gialana Questi: and try to get subscribers to send them to
[2009/11/11 17:05] Gialana Questi: use a kiosk to get subscribers
[2009/11/11 17:05] Eryn Galen: hey world
[2009/11/11 17:05] Gialana Questi: put kiosks on everyones region tha will ahve it
[2009/11/11 17:05] Dave Coyle: fernando: but the question is, does the wire module support that?
[2009/11/11 17:05] Greybeard Thinker: just use a free kiosk is better.
[2009/11/11 17:05] Gialana Questi: have it
[2009/11/11 17:05] Bolle Zijde: We want something that looks like a real newspaper, Oddball is working on the practical thing.
[2009/11/11 17:05] Gialana Questi: yes all kiosks should be free
[2009/11/11 17:05] Fernando Oliveira: don't know yet.. have to search the dogs
[2009/11/11 17:05] Gialana Questi: like a magazine stand
[2009/11/11 17:05] Greybeard Thinker: put the kiosk at all Plaza's.
[2009/11/11 17:05] Monerda Skute: hey World !
[2009/11/11 17:05] Fernando Oliveira: welcome worldstar
[2009/11/11 17:05] Andress Renault: In the plaza's is a good idea.
[2009/11/11 17:05] World Star: Hello how are you?
[2009/11/11 17:05] Fernando Oliveira: my neighbour
[2009/11/11 17:06] Monerda Skute: fine danke
[2009/11/11 17:06] Gialana Questi: and at my plaza too when i am finished and my club too
[2009/11/11 17:06] Greybeard Thinker: Hi World.
[2009/11/11 17:06] Dave Coyle: looking at the clock, we have about 10 minutes left
[2009/11/11 17:06] Gialana Questi: at anyones place
[2009/11/11 17:06] Gialana Questi: with a business
[2009/11/11 17:06] Bolle Zijde: Yes kiosks would be nice when allowed.
[2009/11/11 17:06] Starky Rubble: I think the newspaper bax is around in one pf the free stores
[2009/11/11 17:06] Gialana Questi: for sure
[2009/11/11 17:06] Starky Rubble: box^
[2009/11/11 17:07] Gialana Questi: ooh brb dont leave yet
[2009/11/11 17:07] Gialana Questi: lol
[2009/11/11 17:07] Starky Rubble: cheezit the press!
[2009/11/11 17:07] Andress Renault: Poperazi..(sp)
[2009/11/11 17:07] Eryn Galen: Is any work being done about the attachment bug after tp?
[2009/11/11 17:08] Starky Rubble: yes
[2009/11/11 17:08] Eryn Galen: I mean the one that goes through the changing routine
[2009/11/11 17:08] Dave Coyle: eryn: not sure. that would be an opensim dev question
[2009/11/11 17:08] Eryn Galen: ok
[2009/11/11 17:08] Starky Rubble: but thats a Tuesday Q
[2009/11/11 17:08] Fernando Oliveira: who is responsible for the website : dave?
[2009/11/11 17:08] Andress Renault: I personally need to find some folks that do a few things that my group is interested in :)
[2009/11/11 17:08] Nebadon Izumi: adam, dave, myself, hiro
[2009/11/11 17:09] Nebadon Izumi: we all have modified the website at one time or another
[2009/11/11 17:09] Starky Rubble: the dev mailing list might be a good place to loook
[2009/11/11 17:09] Greybeard Thinker: that is at opensim.org/wiki
[2009/11/11 17:09] Andress Renault: Starky they won't be making furry avatars and such thats what Im referring to..oh sorry wrong question.
[2009/11/11 17:09] Greybeard Thinker: lot's of info there.
[2009/11/11 17:10] Starky Rubble: Ok Andress... you're right - wrong place lol
[2009/11/11 17:10] Kally Rakan: a way to find people interested in specific subjects would be useful
[2009/11/11 17:10] Starky Rubble: re-furring to lol
[2009/11/11 17:10] Eryn Galen: lol
[2009/11/11 17:10] Monerda Skute: May I make a suggestion for next meeting?
[2009/11/11 17:10] Dave Coyle: monerda: sure
[2009/11/11 17:10] Monerda Skute whispers: make the SKyy vodka bottles copy please !
[2009/11/11 17:10] Monerda Skute: lol
[2009/11/11 17:10] Bolle Zijde: I must go now, I'd like to haer if it is allowed to place a kiosk with a "newspaper" giver on the Plaza's.
[2009/11/11 17:10] Eryn Galen: rofl
[2009/11/11 17:11] Nebadon Izumi: oh hang on
[2009/11/11 17:11] Monerda Skute: hehe
[2009/11/11 17:11] Nebadon Izumi: ok should be set
[2009/11/11 17:11] Monerda Skute whispers: thanks Neb ;-)))
[2009/11/11 17:11] Bolle Zijde: Thank you Fernando
[2009/11/11 17:11] Fernando Oliveira is Online
[2009/11/11 17:11] Hiro Protagonist: Bolle: just give it to Neb, Adelle, or myself - we can get it put out for you
[2009/11/11 17:11] Monerda Skute: my table was without
[2009/11/11 17:11] Andress Renault: Wrong window Hiro
[2009/11/11 17:12] Starky Rubble: Bolle, put it on the lawn at WP and infolks will have easy access
[2009/11/11 17:12] Fernando Oliveira: thankyou everyone who accept my contacts :D
[2009/11/11 17:12] Hiro Protagonist: :)
[2009/11/11 17:12] Starky Rubble: yw
[2009/11/11 17:12] Bolle Zijde: Thank you Hiro.
[2009/11/11 17:12] Hiro Protagonist: Anytime Bolle
[2009/11/11 17:13] Andress Renault: Great turnout tonight sorry I was late.
[2009/11/11 17:13] Dave Coyle: and sorry about the delay getting started
[2009/11/11 17:13] Starky Rubble: NP Dave
[2009/11/11 17:13] Bolle Zijde: We will get the paper rolling.
[2009/11/11 17:13] Dave Coyle: thanks again everyone for coming
[2009/11/11 17:13] Bolle Zijde: Promised.
[2009/11/11 17:13] Dave Coyle: bolle: sounds great
[2009/11/11 17:13] Monerda Skute: thanks all
[2009/11/11 17:13] Eryn Galen: cool Bolle
[2009/11/11 17:13] Gialana Questi: cheers take care everyone
[2009/11/11 17:13] Simulator Version shouts: OpenSim 0.6.8 (Dev)
git# d38f337 2009-10-20 14:41:20 -0700 (OS Debian GNU/Linux 5.0
) ChilTasks:True PhysPrim:True
[2009/11/11 17:13] Starky Rubble roots around fer the danged gavel
[2009/11/11 17:13] Monerda Skute: thes emeetings are great
[2009/11/11 17:13] Hiro Protagonist: cheers!
[2009/11/11 17:13] Dave Coyle: so this concludes this week's meeting
[2009/11/11 17:14] Key Gruin: cheers to all
[2009/11/11 17:14] Key Gruin: Noroc
[2009/11/11 17:14] Andress Renault: Be sure to keep me in the loop on the newspaper might be able to give a hand.
[2009/11/11 17:14] Dave Coyle: i'll post the log on the osgrid.org wiki
[2009/11/11 17:14] Chi Xara: I also need to go. The newspaper is a great idea Greybeard / I'd be happy to contribute just let me know as and when
[2009/11/11 17:14] Monerda Skute: +++++++++++++++++++++
[2009/11/11 17:14] Monerda Skute: * WOOOO HOOOO  !!!! *
[2009/11/11 17:14] Monerda Skute: +++++++++++++++++++++
[2009/11/11 17:14] Andress Renault: Thank you Dave
[2009/11/11 17:14] Dave Coyle: np
[2009/11/11 17:14] Nebadon Izumi: hehe
[2009/11/11 17:14] Starky Rubble: thanks to all
[2009/11/11 17:14] Andress Renault: Go Monerda!
[2009/11/11 17:14] Gialana Questi: ok i need to leave have a great nite everyone
[2009/11/11 17:14] Monerda Skute: lol Andress
[2009/11/11 17:14] Dave Coyle: good night
[2009/11/11 17:14] Starky Rubble: g'nite
[2009/11/11 17:15] Andress Renault: Night all!!
[2009/11/11 17:15] Monerda Skute: g'night Gialana
[2009/11/11 17:15] Chi Xara: nightynite
[2009/11/11 17:15] Eryn Galen: g´night
[2009/11/11 17:15] Fernando Oliveira: bye
[2009/11/11 17:15] Monerda Skute: night everyone
[2009/11/11 17:15] Kally Rakan: 'night
[2009/11/11 17:15] Eryn Galen: night Key