Jump to content

TownHallMeetingLog20120506

From OSgrid Wiki
Revision as of 17:23, 16 January 2018 by Osgridadmin (talk | contribs) (Created page with "<br> [2012/05/06 12:05] Marcus Llewellyn: Glad I checked the map... I though the meetin' wasn't for another hour. hehe <br> [2012/05/06 12:05] Shez Oyen: Marcus :) <br> [2...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


[2012/05/06 12:05] Marcus Llewellyn: Glad I checked the map... I though the meetin' wasn't for another hour. hehe


[2012/05/06 12:05] Shez Oyen: Marcus :)


[2012/05/06 12:05] King.John @grid.aycerus.com: For some reason I thought it was on floor 16


[2012/05/06 12:06] Shez Oyen: I thought it was for 1pm pagan time


[2012/05/06 12:06] Key Gruin: why can't the whole world have just one time


[2012/05/06 12:06] dan banner: would be nice wouldnt it?


[2012/05/06 12:07] Key Gruin: hehe yeah


[2012/05/06 12:07] King.John @grid.aycerus.com: It's 1pm, better head to bed.


[2012/05/06 12:07] Jalen Optera: hi Marcus


[2012/05/06 12:07] Marcus Llewellyn smiles. :)


[2012/05/06 12:07] Richardus Raymaker: hi marcus


[2012/05/06 12:07] Joe Radik: Because I would probably have to get up at 2AM. Shudder at just the thought.


[2012/05/06 12:07] Nebadon Izumi has entered chat range (18.5m)


[2012/05/06 12:08] Nebadon Izumi: hello everyone


[2012/05/06 12:08] King.John @grid.aycerus.com: heya, neb


[2012/05/06 12:08] dan banner: hey neb


[2012/05/06 12:08] Nebadon Izumi: sorry I am late


[2012/05/06 12:08] Nebadon Izumi: got distracted by phone call


[2012/05/06 12:08] Shez Oyen: Hey Neb :o


[2012/05/06 12:08] Twisted Stickfigure: Howdy Nebadon


[2012/05/06 12:08] Key Gruin: hmm lots of unrezzed furniture to stumble over


[2012/05/06 12:08] Richardus Raymaker: hi neb


[2012/05/06 12:08] lillith xue has entered chat range (9.9m)


[2012/05/06 12:08] King.John @grid.aycerus.com: Looks like I have a couple Unknown Users,, here, again


[2012/05/06 12:08] Nebadon Izumi: everything rezzed up nice and fast for me today


[2012/05/06 12:08] King.John @grid.aycerus.com: Gotta clear the cache I suppose


[2012/05/06 12:08] Key Gruin: e too


[2012/05/06 12:08] lillith xue: Hi all


[2012/05/06 12:08] Key Gruin: *me too


[2012/05/06 12:08] dan banner: ya rezzed decent


[2012/05/06 12:08] dan banner: hey lillith


[2012/05/06 12:09] Marcus Llewellyn: Ya... no rez issues here.


[2012/05/06 12:09] Richardus Raymaker: hi ilith


[2012/05/06 12:09] Sarah Kline has entered chat range (18.7m)


[2012/05/06 12:09] Shez Oyen: Hi Sarah :)


[2012/05/06 12:09] Nebadon Izumi: I am still on phone kind of a last minute emergency but I am paying attention


[2012/05/06 12:09] Sarah Kline: hiys


[2012/05/06 12:09] Nebadon Izumi: if i don't respond for a minute its cause im talking on phone


[2012/05/06 12:09] Nebadon Izumi: hopefully won't be too much longer


[2012/05/06 12:09] Twisted Stickfigure: Just the ones caused by my lousy connection <kicks modem again> Grr


[2012/05/06 12:10] lillith xue: whats going on here?


[2012/05/06 12:10] Marcus Llewellyn: Town Hall meeting :)


[2012/05/06 12:10] dan banner: monthly meeting lillith


[2012/05/06 12:10] lillith xue: aah ;-)


[2012/05/06 12:10] Mimetic.Core @tenebrae.odosys.net: farmers market


[2012/05/06 12:10] dan banner: hi satah


[2012/05/06 12:10] almo skytower has entered chat range (19.2m)


[2012/05/06 12:10] Key Gruin: hope I'm not sitting on someone


[2012/05/06 12:10] Nebadon Izumi: so whats everyone been up to?


[2012/05/06 12:10] dan banner: sarah


[2012/05/06 12:10] lillith xue: lol


[2012/05/06 12:10] Nebadon Izumi: anyone have any pressing topics?


[2012/05/06 12:11] Shez Oyen: I'm only here for the beer


[2012/05/06 12:11] Marcus Llewellyn: People have been asking me frequently on LBSA about disconnects on TP.


[2012/05/06 12:11] Nebadon Izumi: ya


[2012/05/06 12:11] Joe Radik: Beer here too.


[2012/05/06 12:11] Nebadon Izumi: I'll be pushing up new release tonight


[2012/05/06 12:11] Key Gruin: there seems to be issues with Imprudence


[2012/05/06 12:11] Richardus Raymaker: hmm. i have only problem on disconnects when crossing my simboprders


[2012/05/06 12:11] Nebadon Izumi: to fix the TP issues


[2012/05/06 12:11] dan banner: it happens occasionally


[2012/05/06 12:11] Nebadon Izumi: it should be fixed


[2012/05/06 12:11] Nebadon Izumi: i just havent had time for new release yet


[2012/05/06 12:11] King.John @grid.aycerus.com: Yes, imprudence is bugging out a bit


[2012/05/06 12:11] Nebadon Izumi: I will in a bit though


[2012/05/06 12:12] dan banner: imp is appraoching its usefulness i think


[2012/05/06 12:12] dan banner: end of*


[2012/05/06 12:12] Marcus Llewellyn: It's passed it, IMO.


[2012/05/06 12:12] dan banner: ya


[2012/05/06 12:12] Joe Radik: What is a good viewer?


[2012/05/06 12:12] King.John @grid.aycerus.com: I've been using firestorm and it's good


[2012/05/06 12:12] Key Gruin: not according to about 40% of osgrid users


[2012/05/06 12:12] lillith xue: is there a way to enable possibly of using web-search in firestorm?


[2012/05/06 12:12] Key Gruin: for some odd reason


[2012/05/06 12:13] Shez Oyen: I switched to Phoenix.. getting ready to move to Firestorm because the map won't work for me in Phoenix


[2012/05/06 12:13] Marcus Llewellyn: For V1, I recommend Singularity. For V3, Zen or Firestorm.


[2012/05/06 12:13] Joe Radik: I've been using Firestorm. Had to go to Imprudence to unruth.


[2012/05/06 12:13] dan banner: astra isnt to bad either


[2012/05/06 12:13] dan banner: for a v1


[2012/05/06 12:13] Key Gruin: yeah astra is my fallback


[2012/05/06 12:13] Marcus Llewellyn: I've personally had terrible stability issues with Astra.


[2012/05/06 12:13] Richardus Raymaker: do you have other one then zen ?


[2012/05/06 12:14] Richardus Raymaker: zen lost my bug report so afraid it never got fixt


[2012/05/06 12:14] Key Gruin: I'm not sold on Zen yet


[2012/05/06 12:14] Jalen Optera: it might not be, no Neb yet


[2012/05/06 12:14] Marcus Llewellyn: Firestorm is my next recommendation after Zen.


[2012/05/06 12:14] Shez Oyen: Mac people don't have a lot of choices :/


[2012/05/06 12:14] King.John @grid.aycerus.com: Same for LInux


[2012/05/06 12:14] dan banner: dont macs have windows?


[2012/05/06 12:14] Sarah Kline: if you disable the bridge in prefs it stops the red stuff on console


[2012/05/06 12:14] King.John @grid.aycerus.com: I've been having luck with Firestorm on Linux, though


[2012/05/06 12:14] lillith xue: Yea firestorm is nice ;-) using it all the time without problem, except that i cant use the search


[2012/05/06 12:15] Shez Oyen: lol, Yeah Dan I have a Windows partition but I don't use it


[2012/05/06 12:15] Sarah Kline: yes search is bad


[2012/05/06 12:15] Key Gruin: does Firestorm still have mesh upload issues?


[2012/05/06 12:15] lillith xue: no


[2012/05/06 12:15] Sarah Kline: not being able to find people not on friends list


[2012/05/06 12:15] Sarah Kline: none Key


[2012/05/06 12:15] Marcus Llewellyn: I'm not actuall fond of Firestorm, but it's my V3 fallback. It's got broad platform support, multi-grid support if you dig for it, and it's well supported.


[2012/05/06 12:15] Key Gruin: ok cool


[2012/05/06 12:15] lillith xue: i uploaded my outfit with it ;-)


[2012/05/06 12:15] Richardus Raymaker: sorry firestorm is designated for sl. so cant use it. and pretty unstable


[2012/05/06 12:15] Key Gruin: nice :)


[2012/05/06 12:16] Shez Oyen: I gotta give Firestorm support kudos.


[2012/05/06 12:16] Joe Radik: Is there a viewer better to building in a megaregion?


[2012/05/06 12:16] lillith xue: Firestorm got much better in version 4


[2012/05/06 12:16] Joe Radik: better suited to...


[2012/05/06 12:16] Marcus Llewellyn: All viewers that user HACD for mesh upload (including Firestorm and Zen) have issues uploading some meshes. It's a very inconsistant experience.


[2012/05/06 12:16] Key Gruin: Firestorm has good opensim support Rich


[2012/05/06 12:16] Sarah Kline: i depends on whether you made the mesh or not


[2012/05/06 12:16] Key Gruin: maybe the ault of the mesh itselff


[2012/05/06 12:16] Key Gruin: *fault


[2012/05/06 12:16] Joe Radik: I had problems rezzing a prim in a mega.


[2012/05/06 12:16] Sarah Kline: if your trying to upload somehting never meant for this platform


[2012/05/06 12:17] Richardus Raymaker: well, i still have hate/love with the v3 gui. soemthinbg are still screwed


[2012/05/06 12:17] dan banner: typically every viewer is going to perform different for different people so really kind of difficult to recommend whats best


[2012/05/06 12:17] Shez Oyen: truth


[2012/05/06 12:17] dan banner: whats best for me might not be best for you


[2012/05/06 12:17] lillith xue: Firestorm now has the abelity to use v1 gui


[2012/05/06 12:17] Marcus Llewellyn: I've had problems uploading meshes I've made. On the very same collada file, sometimes the calculation step fails. Sometimes the upload step fails. Sometimes it's fine. All with the same mesh, and the same upload settings.


[2012/05/06 12:17] Shez Oyen: I use the 'Hybrid'


[2012/05/06 12:17] Richardus Raymaker: mesh upload i just jump to orginal sl viewer


[2012/05/06 12:17] Sarah Kline: well i have to restart my modem


[2012/05/06 12:17] dan banner: whats stable for me might not be stable for you


[2012/05/06 12:17] Sarah Kline: how weird is that


[2012/05/06 12:18] Sarah Kline: then it uploads ok


[2012/05/06 12:18] Key Gruin: mm that's odd Sarah


[2012/05/06 12:18] lillith xue: there are some tricks to prevent the viewer from crashing while uploading


[2012/05/06 12:19] Sarah Kline: netgear so maybe not


[2012/05/06 12:19] lillith xue: there are some tricks to prevent the viewer from crashing wile uploading meshes


[2012/05/06 12:19] Marcus Llewellyn: I don't crash, the upload just fails with an error.


[2012/05/06 12:19] Richardus Raymaker: hi sarah


[2012/05/06 12:19] OKC Teleport Express Panel 2 v0.6 (bade plaza): Runtime error:

(11): Thread creation failed.


[2012/05/06 12:19] burning candle: Runtime error:

(44): Thread creation failed.


[2012/05/06 12:19] Marcus Llewellyn: If I keep trying, it eventually succeeds.


[2012/05/06 12:20] OKC Teleport Express Panel 2 v0.6 (bade plaza): Runtime error:

(11): Thread creation failed.


[2012/05/06 12:20] burning candle: Runtime error:

(44): Thread creation failed.


[2012/05/06 12:20] burning candle: Runtime error:

(44): Thread creation failed.


[2012/05/06 12:20] OKC Teleport Express Panel 2 v0.6 (bade plaza): Runtime error:

(11): Thread creation failed.


[2012/05/06 12:20] 08: Runtime error:

(7): Thread creation failed.


[2012/05/06 12:20] OKC Teleport Express Panel 2 v0.6 (bade plaza): Runtime error:

(11): Thread creation failed.


[2012/05/06 12:20] Richardus Raymaker: someone talked about teapot viewer. but not found any link. at least not the teapot i expect


[2012/05/06 12:20] Richardus Raymaker: -


[2012/05/06 12:21] lillith xue: hmm


[2012/05/06 12:21] Sarah Kline: hi Richardous


[2012/05/06 12:21] lillith xue: yea that can be different to me, i use linux ;-)


[2012/05/06 12:21] King.John @grid.aycerus.com: Heres something interesting, idk if it relates to OpenSim or not, though. The 'owner' field on any object or land is simply a url to my grid, an asset link i think.


[2012/05/06 12:21] Sarah Kline: I have to go to sandbox plaza


[2012/05/06 12:22] Sarah Kline: it works ok there


[2012/05/06 12:22] Mimetic.Core @tenebrae.odosys.net: i tried teapot


[2012/05/06 12:22] Marcus Llewellyn: Teapot is Armin's viewer... sort of his test playground. It's on bitbucket, I think.


[2012/05/06 12:22] Richardus Raymaker: big chat lag


[2012/05/06 12:22] Marcus Llewellyn: Oops... nope. Google code.


[2012/05/06 12:22] OKC Teleport Express Panel 2 v0.6 (bade plaza): Runtime error:

(11): Thread creation failed.


[2012/05/06 12:23] OKC Teleport Express Panel 2 v0.6 (bade plaza): Runtime error:

(11): Thread creation failed.


[2012/05/06 12:23] burning candle: Runtime error:

(44): Thread creation failed.


[2012/05/06 12:23] burning candle: Runtime error:

(44): Thread creation failed.


[2012/05/06 12:23] OKC Teleport Express Panel 2 v0.6 (bade plaza): Runtime error:

(11): Thread creation failed.


[2012/05/06 12:23] OKC Teleport Express Panel 2 v0.6 (bade plaza): Runtime error:

(11): Thread creation failed.


[2012/05/06 12:23] King.John @grid.aycerus.com: Heres something interesting, idk if it relates to OpenSim or not, though. The 'owner' field on any object or land is simply a url to my grid, an asset link i think.


[2012/05/06 12:23] Lisa Nori has entered chat range (6.8m)


[2012/05/06 12:23] Mimetic.Core @tenebrae.odosys.net: my chat seems to be dying...


[2012/05/06 12:24] Marcus Llewellyn: Whoops, no, bitbucker. LOL! I can't recommend it as a usual viewer. But if you like experimental stuff, it's here: https://bitbucket.org/ArminW/teapot/downloads


[2012/05/06 12:24] Marcus Llewellyn: I've seen that happen to names in chat, King.


[2012/05/06 12:25] lillith xue: wow i have heavy lag


[2012/05/06 12:25] Bwolf Clawtooth: i never rez when i used teapot


[2012/05/06 12:25] Bwolf Clawtooth: i never had any luck with teapot


[2012/05/06 12:26] Mimetic.Core @tenebrae.odosys.net: https://bitbucket.org/ArminW/teapot/downloads


[2012/05/06 12:27] Shez Oyen: am I the only one seeing this? " OKC Teleport Express Panel 2 v0.6 (bade plaza): Runtime error:

(11): Thread creation failed."


[2012/05/06 12:27] dan banner: thread creation errors


[2012/05/06 12:27] Richardus Raymaker: its good tea mimetic ?


[2012/05/06 12:27] Sarah Kline: yus we hitting heavy chat lag here


[2012/05/06 12:27] Key Gruin: I haven't tried it yet


[2012/05/06 12:27] Richardus Raymaker: ok..


[2012/05/06 12:27] Key Gruin: odd, everyone is standing to me


[2012/05/06 12:27] Sarah Kline: Only 18 people here


[2012/05/06 12:27] Richardus Raymaker: the onluy thing i have that i seems to crash 70% oof time in 1 of my regions. must be something on neighborn sims


[2012/05/06 12:27] Mimetic.Core @tenebrae.odosys.net: lag makes core grumpy...


[2012/05/06 12:27] Richardus Raymaker: -


[2012/05/06 12:27] lillith xue: not only chat lag, i can not move


[2012/05/06 12:27] Sarah Kline: and chat frozen


[2012/05/06 12:28] Joe Radik: I don't see it, Shez.


[2012/05/06 12:28] Key Gruin: people hovering in the air


[2012/05/06 12:28] Key Gruin: dan and lisa


[2012/05/06 12:28] Mimetic.Core @tenebrae.odosys.net donates CPU cycles to the group.


[2012/05/06 12:28] Marcus Llewellyn: test


[2012/05/06 12:28] Marcus Llewellyn: yay


[2012/05/06 12:29] lillith xue: hmm lsg id gone?


[2012/05/06 12:29] Key Gruin: and Core, all up above us


[2012/05/06 12:29] lillith xue: yeah


[2012/05/06 12:29] Marcus Llewellyn: For now. ;)


[2012/05/06 12:29] Richardus Raymaker: give core some coffee :P


[2012/05/06 12:29] Marcus Llewellyn: Until the nest 6 people TP in. ;)


[2012/05/06 12:29] Sarah Kline: oh core is always up in the clouds


[2012/05/06 12:29] Key Gruin: haha


[2012/05/06 12:29] Key Gruin: he is a cloud now


[2012/05/06 12:29] King.John @grid.aycerus.com:8002 has entered chat range (17.0m)


[2012/05/06 12:29] Shez Oyen: I think the teleporter is sucking juice with errors


[2012/05/06 12:30] Marcus Llewellyn: I didn't use the teleport. I cammed up and sat down. :)


[2012/05/06 12:30] Key Gruin: I have a direct LM to here


[2012/05/06 12:30] lillith xue: i teleported with dubble click ;-)


[2012/05/06 12:30] Key Gruin: it failed, then I got here lol


[2012/05/06 12:30] Lisa Nori: Yep, I cammed in and sat also. Lag is horrible.


[2012/05/06 12:31] King.John @grid.aycerus.com: It took a couple times to back here after I restarted my viewer


[2012/05/06 12:31] Lani Global has entered chat range (2.5m)


[2012/05/06 12:31] Key Gruin: hi Lani


[2012/05/06 12:31] kris therrien: hi lani


[2012/05/06 12:31] Sarah Kline: well Nebs mountains gone so not them causing it


[2012/05/06 12:32] Raz Welles has entered chat range (3.8m)


[2012/05/06 12:32] Shez Oyen: Hey Raz :o


[2012/05/06 12:32] Marcus Llewellyn: I see the mountains.


[2012/05/06 12:32] Raz Welles: Shez!


[2012/05/06 12:32] Shez Oyen: :)


[2012/05/06 12:33] Raz Welles: I might have to relog I only see ocean


[2012/05/06 12:33] Richardus Raymaker: can someone give the sim som steroids ?


[2012/05/06 12:33] Marcus Llewellyn: Might be your view distance.


[2012/05/06 12:33] King.John @grid.aycerus.com: Heres an issue, Firestorm sometimes has users as 'Unknown User'


[2012/05/06 12:33] Shez Oyen: yes.. always good to shorten it in busy areas


[2012/05/06 12:34] Richardus Raymaker: thats not firestorm


[2012/05/06 12:34] King.John @grid.aycerus.com: After a cache clear, all is well, but users who jump in sometimes are labled as 'Unknown User' as well


[2012/05/06 12:34] Richardus Raymaker: thats in every viewer


[2012/05/06 12:34] Key Gruin: I have the Un issue too


[2012/05/06 12:34] King.John @grid.aycerus.com: I haven't noticed it in Imp


[2012/05/06 12:34] Marcus Llewellyn: I see an Unknown User on *rare* occasions. Not nearly as often as I used to.


[2012/05/06 12:34] Master Dubrovna has entered chat range (18.3m)


[2012/05/06 12:34] Sarah Kline: its not viewer specific


[2012/05/06 12:34] Raz Welles has entered chat range (5.6m)


[2012/05/06 12:35] Richardus Raymaker: -


[2012/05/06 12:35] King.John @grid.aycerus.com: You're unknown :)


[2012/05/06 12:35] Richardus Raymaker: i see it sometimes in singularity. question did you maby visit older opensim region ?


[2012/05/06 12:35] Key Gruin: I notice it in Astra now, first time


[2012/05/06 12:35] King.John @grid.aycerus.com: It's happening right now


[2012/05/06 12:35] King.John @grid.aycerus.com: The user who said 'It's not viewer specific' is unknown


[2012/05/06 12:35] dan banner whispers: raz wtf are you doing?


[2012/05/06 12:35] Key Gruin: yes I have one Un


[2012/05/06 12:36] kris therrien: ty dan


[2012/05/06 12:36] Raz Welles: dan: it appears opensim doesn't maintain clothing state lately


[2012/05/06 12:36] Shez Oyen: he's just showing off


[2012/05/06 12:36] Raz Welles: I detached that thing an hour ago


[2012/05/06 12:36] Raz Welles: other people in my neighborhood on osg are having similar problems


[2012/05/06 12:36] Lani Global: attachments come back after tp... its a new bug


[2012/05/06 12:36] Shez Oyen: wonderful.. hehehe it could be embarrassing


[2012/05/06 12:37] kris therrien: so thats why the space ship keeps attaching back to me


[2012/05/06 12:37] lillith xue: Raz: its your sim, not sending the update to osg ;-) I had that too as i used my home-server


[2012/05/06 12:37] Shez Oyen: is it any viewer or all that are effected?


[2012/05/06 12:37] Shez Oyen: (or is that affected)


[2012/05/06 12:37] King.John @grid.aycerus.com: WB, Neb


[2012/05/06 12:37] Raz Welles: lillith: I've been seeing it in several sims o.x


[2012/05/06 12:37] Drizz McMillan has entered chat range (6.0m)


[2012/05/06 12:37] Richardus Raymaker: then your lucky kris. i sometimes dont get things attached


[2012/05/06 12:37] lillith xue: it seems to happen sometimes, after changing attachments on sims with low connections


[2012/05/06 12:37] Lani Global: lilith, its a bug


[2012/05/06 12:38] dan banner: doesnt happen to me


[2012/05/06 12:38] Raz Welles: holy wow


[2012/05/06 12:38] Marcus Llewellyn: I haven't seen it myself, either.


[2012/05/06 12:38] Raz Welles: just got a glimpse of the meeting


[2012/05/06 12:38] Lani Global: it has been happening in past months os release


[2012/05/06 12:38] lillith xue: it did not happen for me for long time


[2012/05/06 12:38] Marcus Llewellyn: But then I rarely wear many attachments.


[2012/05/06 12:38] Lani Global: i think it was meant to cure an attachment loss problem


[2012/05/06 12:38] Lani Global: but ended up re-attaching some things


[2012/05/06 12:39] King.John @grid.aycerus.com: Before I crashed, did you all see the message Isort of spammed?


[2012/05/06 12:39] Raz Welles: I like this region, makes me feel like I'm in a food court in the space area of disney world x3


[2012/05/06 12:40] Nebadon Izumi has entered chat range (17.8m)


[2012/05/06 12:40] lillith xue: someone noticed the bug: if i edit attached linked-primitives, sometimes the child prims dissapear


[2012/05/06 12:40] Marcus Llewellyn: About the URLs, King?


[2012/05/06 12:40] King.John @grid.aycerus.com: Yes, Marcus


[2012/05/06 12:40] Nebadon Izumi: hello again everyone


[2012/05/06 12:40] Nebadon Izumi: sorry my power went out


[2012/05/06 12:40] Nebadon Izumi: worst feelinge ver


[2012/05/06 12:40] dan banner: wb neb


[2012/05/06 12:40] Lani Global: lillith, don't edit attached links


[2012/05/06 12:40] Marcus Llewellyn: I've had URLs replace names in chat.


[2012/05/06 12:40] Shez Oyen: Lillith, that has been a bug for ever


[2012/05/06 12:40] Raz Welles: hope no one minds, gonna twitter a snapshot to show how many people here x3


[2012/05/06 12:40] Shez Oyen: I have lost a few good things that way :/


[2012/05/06 12:41] Marcus Llewellyn: I've only seen it happen in Zen, and deleteing my user_settings directory seemed to have resolved it.


[2012/05/06 12:41] Sarah Kline: me too


[2012/05/06 12:41] lillith xue: yea lani, i have learned it ;-) but sometimes i need to


[2012/05/06 12:41] Shez Oyen: Resizing one of the prims in the link set it pure suicide


[2012/05/06 12:41] Sarah Kline: i was just left with one prim after an edit lol


[2012/05/06 12:41] King.John @grid.aycerus.com: Deleting the User_Settings fixed the URL problem?


[2012/05/06 12:41] Oddball Otoole has entered chat range (19.2m)


[2012/05/06 12:41] Marcus Llewellyn: It did for me, yes.


[2012/05/06 12:41] Key Gruin: that's what your emergency was, Neb?


[2012/05/06 12:41] Oddball Otoole: Weeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee!!! :D :p :D :p :D


[2012/05/06 12:41] King.John @grid.aycerus.com: And it replaced the URL with the right name?


[2012/05/06 12:41] Lani Global: so, just a plug for the new Sci Fi RP community happening... it is lively and growing...


[2012/05/06 12:41] Marcus Llewellyn: Oddball! That's what's causing all the lag! ;)


[2012/05/06 12:41] Oddball Otoole: sorry for the lag folks


[2012/05/06 12:42] Mercalia Beck has entered chat range (19.2m)


[2012/05/06 12:42] Oddball Otoole: must be my fat behind


[2012/05/06 12:42] Nebadon Izumi: Key ya, all the sudden everything went dark


[2012/05/06 12:42] Nebadon Izumi: only lasted about 60 seconds


[2012/05/06 12:42] Marcus Llewellyn: Yeah, King. I' still not sure what setting could have gotten messed up, but removeing *all* my settings by deleting that folder made user names come back


[2012/05/06 12:42] King.John @grid.aycerus.com: Alright, I'll have to try that.


[2012/05/06 12:42] Lani Global: I've backed off to 2 Max Avatars, everything's fine!


[2012/05/06 12:42] Shez Oyen: someone tripped over the cable


[2012/05/06 12:43] King.John @grid.aycerus.com: Sorry, it was me...


[2012/05/06 12:43] Lani Global: HyperGrid avis, don't exchange inventory!


[2012/05/06 12:43] King.John @grid.aycerus.com: How do you mean, Exchange?


[2012/05/06 12:44] Lani Global: avoid giving or recieving inventory


[2012/05/06 12:44] Oddball Otoole: So........What's the topic besides what viewer is the best for osgrid?


[2012/05/06 12:44] Lani Global: while you are in a big group


[2012/05/06 12:44] King.John @grid.aycerus.com: Ah, okay


[2012/05/06 12:44] Sarah Kline: oh we thought wed get that out of the way first


[2012/05/06 12:44] Lani Global: Yes, sorry i was late... what is on the agenda?


[2012/05/06 12:44] Richardus Raymaker: 0oh yes the sim maby freeze if you exchange inventoy


[2012/05/06 12:45] Marcus Llewellyn: Ben Gay. It's neither Ben nor Gay. Discuss.


[2012/05/06 12:45] Shez Oyen: We have an agenda?


[2012/05/06 12:45] Jalen Optera: lol!


[2012/05/06 12:45] Lani Global: Any Political campaigners here?


[2012/05/06 12:45] King.John @grid.aycerus.com laughs


[2012/05/06 12:45] Shez Oyen: I eat politics, drink beer


[2012/05/06 12:45] Richardus Raymaker: Oh SHez. then come visit in my country. enough politics to eat


[2012/05/06 12:45] Oddball Otoole: Question: Is there a time frame (or something) for OSG5B?


[2012/05/06 12:46] Richardus Raymaker: we dont miss them..


[2012/05/06 12:46] Marcus Llewellyn: The beer is over here. :) Along with vodka, and what I assume is irish coffee. :)


[2012/05/06 12:46] Marcus Llewellyn: OH! Good question.


[2012/05/06 12:46] Drizz McMillan: Dunno if late-coming people can still add topic, but I think we might wantto discuss teh Chinese invasion at Lbsa Plaza


[2012/05/06 12:46] Marcus Llewellyn: been wondering about OSGB5 myself.


[2012/05/06 12:46] Lani Global: Well, recently, I wanted to exclaim about how the concurrency of grid population shot up high when SL was down!


[2012/05/06 12:47] Sarah Kline: it was funny yes


[2012/05/06 12:47] Lani Global: Also, I noticed a huge number of return friends recently.


[2012/05/06 12:47] Key Gruin: there are some helpful people at LBSA who are managing the situation with the Chinese visitors


[2012/05/06 12:47] Richardus Raymaker: that happens everytime


[2012/05/06 12:47] Sarah Kline: many came to goad the SL arrivals


[2012/05/06 12:47] Richardus Raymaker: thats intressting


[2012/05/06 12:47] Sarah Kline: and taunt them


[2012/05/06 12:47] lillith xue: hrhr lets hack sl to gain users ;-) (not seriously)


[2012/05/06 12:47] Key Gruin: the ides being to get them over to the Sandbox Plazas and have fun building


[2012/05/06 12:47] Sarah Kline: yes the chinese are very nice


[2012/05/06 12:47] Richardus Raymaker: dont have problems with them


[2012/05/06 12:48] Sarah Kline: they want to talk and practice english


[2012/05/06 12:48] King.John @grid.aycerus.com: I see no reason why they shouldn't


[2012/05/06 12:48] Oddball Otoole: um, sl goes down (50.000 folks not online there) and we get like 50 more here...that's like 0.0001% Not really a big deal.


[2012/05/06 12:48] Key Gruin: instead of all converging at lbsa


[2012/05/06 12:48] Mercalia Beck: eh?


[2012/05/06 12:48] Sarah Kline: but they did have issues with voice


[2012/05/06 12:48] Drizz McMillan: I find them incredibly annoying and pushing peopel away, so I also hear from others


[2012/05/06 12:48] Lani Global: I only have talked Mandarin with them so far.


[2012/05/06 12:48] Key Gruin: yes the voice thing was being a problem


[2012/05/06 12:48] Marcus Llewellyn: If they're HGing over to here, though ought to think about inviting some of us to HG over to their place. They might find it easier to practice their english in a more controlled environment than LBSA>


[2012/05/06 12:48] Richardus Raymaker: Oddball, are you sure there really 50.000 online ? how many are bots ?


[2012/05/06 12:48] Key Gruin: they weren't using headphones


[2012/05/06 12:48] Sarah Kline: we had 9 of them and they were all very polite and nice


[2012/05/06 12:48] Oddball Otoole: oh, we all are named no name in my chat window!


[2012/05/06 12:48] Lani Global: They experience a lot of lag, and they are unfamiliar with avatar movement, some of them.


[2012/05/06 12:49] Drizz McMillan: well I witnessed them making sexual remarks to people,


[2012/05/06 12:49] Key Gruin: seems they are just kids


[2012/05/06 12:49] Lani Global: they are all teen agers.


[2012/05/06 12:49] Key Gruin: sound very young


[2012/05/06 12:49] Arielle Popstar has entered chat range (3.8m)


[2012/05/06 12:49] Drizz McMillan: they claim to be studnets


[2012/05/06 12:49] Marcus Llewellyn: Most of them seem nice enough to me. Just kinda uncoordinated.


[2012/05/06 12:49] Sarah Kline: you have chat log Drizz?


[2012/05/06 12:49] Lani Global: around 16 to 19 years


[2012/05/06 12:49] Drizz McMillan: that was voice Sarah


[2012/05/06 12:49] Oddball Otoole: Rira: ok, lets turn that down to 2500 actual RL folk... 50-100 isn't still a big deal with that numbers


[2012/05/06 12:49] Key Gruin: maybe a language misunderstanding, Driz?


[2012/05/06 12:50] Sarah Kline: i find that very hard to believe


[2012/05/06 12:50] Drizz McMillan: I find sentences like 'do you wnat to touch me' quite clear


[2012/05/06 12:50] Key Gruin: lol I can see how that would be a language mistake


[2012/05/06 12:50] Lani Global: I met their teacher a month ago, and she said she was planning to bring them here.


[2012/05/06 12:50] Shez Oyen: SL took the popultion count from the log-on screen some time ago


[2012/05/06 12:50] Marcus Llewellyn: They don't bother me, personally.


[2012/05/06 12:50] Lani Global: Their teacher is actually an American living and teaching in China.


[2012/05/06 12:51] Shez Oyen: half the place is yellow (for sale)


[2012/05/06 12:51] Sarah Kline: they are very lucky to get outside of china


[2012/05/06 12:51] King.John @grid.aycerus.com: Perhaps they should consider setting up their own grid, or making their own region on OSGrid


[2012/05/06 12:51] Key Gruin: yes they are very lucky


[2012/05/06 12:51] Oddball Otoole: Maybe osgrid is blocked in China?


[2012/05/06 12:51] Jalen Optera: they want to learn english by communicating with people who speak it natively


[2012/05/06 12:51] Marcus Llewellyn: It looked to me like they're HGing in?


[2012/05/06 12:51] Sarah Kline: they come from English grid HG


[2012/05/06 12:51] Lani Global: Who knows how long their connection here will last... The Great Firewall of China will probably clamp down on them at some point.


[2012/05/06 12:51] Shez Oyen: Maybe someone will offer them a region?


[2012/05/06 12:51] Drizz McMillan: What bothered me is teh endless repeating of teh same words 'hello, how are you, hi', combined with teh sexual remarks. I have no prob with newbees or peopel needing tiem to adjust and find tehir way


[2012/05/06 12:52] Shez Oyen: I don't like kids.. it ain't me


[2012/05/06 12:52] Jalen Optera: if they had their own region, it would defeat their purpose


[2012/05/06 12:52] King.John @grid.aycerus.com laughs at the great firewall of China


[2012/05/06 12:52] Mercalia Beck: wave a few usa flags and it will


[2012/05/06 12:52] Mercalia Beck: lol


[2012/05/06 12:52] Sarah Kline: well your the only one that seems to find them increadibly annoying Drizz and making sexual remarks to everyone


[2012/05/06 12:52] Drizz McMillan: I make no such remarks Sarah, they do


[2012/05/06 12:52] Oddball Otoole shouts: OSG5B ??? Timeframe??? Ideas???


[2012/05/06 12:52] Lani Global: Don't say Falun Gong to them in chat. It will cause the Great Firewall of China to close their connection.


[2012/05/06 12:52] Drizz McMillan: and Qandy also IMd me saying she was botehred by them


[2012/05/06 12:53] Marcus Llewellyn: The main problem with them using LBSA is that they're not gonna often find more than one or two people who can take the time (or interest) to talk to them. That's compared to the dozen or so of them that tend to show up.


[2012/05/06 12:53] Sarah Kline: shes bothered by everything lol


[2012/05/06 12:53] Shez Oyen: LOL Oddball.. do you have any ideas to get it started rolling?


[2012/05/06 12:53] Raz Welles: It did take me a long time to get integrated into OSG


[2012/05/06 12:53] Lani Global: Don't say Dalai Lama to them.


[2012/05/06 12:53] Arielle Popstar: hardly anyone texts in lbsa anyway


[2012/05/06 12:53] Raz Welles: I sort of skirted around every now and then until recently


[2012/05/06 12:53] Lani Global: Unless you want to boot them out.


[2012/05/06 12:53] Arielle Popstar: mostly voice


[2012/05/06 12:53] Marcus Llewellyn: I test in LBSA way more often than I voice.


[2012/05/06 12:53] Marcus Llewellyn: text*


[2012/05/06 12:53] Drizz McMillan: I asked about the blidn chinese guy who wants to got o the USA, and that caused a deadly silence for a few seconds...


[2012/05/06 12:53] Oddball Otoole: I'll wait untill this chinese folks thing is over:)


[2012/05/06 12:54] King.John @grid.aycerus.com: Why not speak to their teacher?


[2012/05/06 12:54] Jalen Optera: Odd - maybe we could have an asian themed celebration???


[2012/05/06 12:54] Mika Mesmeriser has entered chat range (3.8m)


[2012/05/06 12:54] King.John @grid.aycerus.com: If you want a good celebration, get Bacon


[2012/05/06 12:54] King.John @grid.aycerus.com: And lots of it.


[2012/05/06 12:54] King.John @grid.aycerus.com: OSGrid will be filled to the brim.


[2012/05/06 12:54] Drizz McMillan: My suggestion woudl be a small intervention in terms of explaining how things work, and to maybe use voice between themselves if they talk chinese, maybe soem houseruels


[2012/05/06 12:54] Shez Oyen: Jalen, what a triipie idea!


[2012/05/06 12:55] Lani Global: Well, one of the big things that the new growing Sci Fi RP community people want to know is: "How Do I Search OSGrid for Stuff?" and I have tried to tell them that there is some search... but not a listing of products or things.


[2012/05/06 12:55] Twisted Stickfigure whispers: Hmm, An OSGRID Volksfest. Sounds fun :)


[2012/05/06 12:55] Sarah Kline: they come here to meet and talk english with westerners


[2012/05/06 12:55] Sarah Kline: not speak chinese


[2012/05/06 12:55] Oddball Otoole: My suggestion is to have a grid admin online 24/7 on lbsa to stop asian griefers


[2012/05/06 12:55] Joe Radik: If I'm somewhere that makes me uncomfortable, I just leave. Problem solved.


[2012/05/06 12:55] Mercalia Beck: a chance to in doctrinate them in teh ways of the west lol


[2012/05/06 12:55] Sarah Kline: its a really valid use of opensim


[2012/05/06 12:55] dan banner: asian griefers?


[2012/05/06 12:55] Sarah Kline: and to meet people of other lands


[2012/05/06 12:56] Arielle Popstar: send them to a indoctrination region


[2012/05/06 12:56] Sarah Kline: has to go


[2012/05/06 12:56] King.John @grid.aycerus.com: I'm here for the same reason as them, I suppose, to meet new and interesting people


[2012/05/06 12:56] Sarah Kline: bye alls


[2012/05/06 12:56] Drizz McMillan: I did not suggest they all are asian griefers, that soudns racist t o me.


[2012/05/06 12:56] Marcus Llewellyn: B'bye, Sarah


[2012/05/06 12:56] Twisted Stickfigure: Later Sarah


[2012/05/06 12:56] lillith xue: bye bye sarah


[2012/05/06 12:56] Marcus Llewellyn: Honestly, I chalk it up to the usual chaos that is OSGrid. ;)


[2012/05/06 12:56] Shez Oyen: I have voice and gesture sounds both turned off


[2012/05/06 12:57] Raz Welles: It does keep coming up that opensim needs some sort of overarching marketplace


[2012/05/06 12:57] Lani Global: What we really need here, is a website interactive with the viewer, or even just a browser site... the has a place that store owners can advertise what they have and provide SLURLS to it in OSGrid.


[2012/05/06 12:57] Key Gruin: 210 inworld now


[2012/05/06 12:57] Marcus Llewellyn: yay


[2012/05/06 12:57] King.John @grid.aycerus.com: :D


[2012/05/06 12:57] Shez Oyen: We have Wright Plaza Razz


[2012/05/06 12:57] Raz Welles: Shez: I tried to find something there the other day, it was a nightmare x.x


[2012/05/06 12:57] Drizz McMillan: If several new peopel coem in, and constantly keep repeatimg hello, and such, it indicate s to me they have no clue what t hey are doing or how it works, and as such soem help coudl be welcome maybe - is all I suggest


[2012/05/06 12:57] Lani Global: A website that has product photos... with clickable SLURLS to OSGrid locations


[2012/05/06 12:57] Key Gruin: that was the peak number during the first SL outage lol


[2012/05/06 12:57] Raz Welles: Like a needle in a haystack


[2012/05/06 12:57] Raz Welles: I had to use Singularity's object search function to pinpoint it


[2012/05/06 12:57] Arielle Popstar: maybe they cant hear


[2012/05/06 12:58] kris therrien: lani i was working on that and still am but found out that me idea of using rw money would not work so i could moddify it to slurls


[2012/05/06 12:58] Pam Broviak: I like the format of this directory - maybe it would work for a marketplace directory?


[2012/05/06 12:58] Pam Broviak: http://www.hgdirectory.com/


[2012/05/06 12:58] Marcus Llewellyn: These ideas are a great. :) Now... who wants to *execute* em. ;)


[2012/05/06 12:58] Lani Global: something like opensim-creations, but not downloads... just photos with slurls to osg


[2012/05/06 12:58] lillith xue: osg had a marketplace some time ago, why did you remove it?


[2012/05/06 12:58] Raz Welles: that would be nice


[2012/05/06 12:59] Shez Oyen: oh.. we used to have a market thing on our website osgrid.org


[2012/05/06 12:59] Shez Oyen: maybe that could be revived?


[2012/05/06 12:59] Marcus Llewellyn: Yeah... the old Elgg site had one.


[2012/05/06 12:59] Marcus Llewellyn: Not easily.


[2012/05/06 12:59] Arielle Popstar: prob is a lot of regions are here today and gone tommorrow


[2012/05/06 12:59] Drizz McMillan: I guess teh t opic just fell off the table... okay - ne wto tyhsi kind of discusions...


[2012/05/06 12:59] Arielle Popstar: along with the products


[2012/05/06 12:59] kris therrien: well if anyone wants i can help out on the marketplace just would need halp with css


[2012/05/06 12:59] Shez Oyen: nothing is ever easy :/


[2012/05/06 12:59] Nebadon Izumi: ok sorry again I am back


[2012/05/06 12:59] Oddball Otoole: ׺°”˜`”°º×I'm back, what did I miss?׺°”˜`”°º×


[2012/05/06 12:59] Nebadon Izumi: one of the servers here was not starting up after power outtage


[2012/05/06 12:59] Nebadon Izumi: I had to deal with it


[2012/05/06 12:59] Lani Global: maybe we need Viewers with built-in Bit Torrents for product stores.


[2012/05/06 12:59] Raz Welles: wb neb


[2012/05/06 12:59] Raz Welles: We're talking about elgg and marketplace


[2012/05/06 13:00] Marcus Llewellyn: Wb neb


[2012/05/06 13:00] Drizz McMillan: rehi neb


[2012/05/06 13:00] lillith xue: i have an server ;-) i could host something like that


[2012/05/06 13:00] Nebadon Izumi: uhg, holds up fingers in cross shape and retreats to higher grounds


[2012/05/06 13:00] Nebadon Izumi: lol


[2012/05/06 13:00] Lani Global: There's a feature for viewer devs: Bit Torrent Inventory.


[2012/05/06 13:02] Disconnected from in-world Voice Chat


[2012/05/06 13:06] Verifying cache files (can take 60-90 seconds)...


[2012/05/06 13:06] Logging in...


[2012/05/06 13:06] Processing Response...


[2012/05/06 13:06] Initializing World...


[2012/05/06 13:06] Initializing multimedia...


[2012/05/06 13:06] Decoding images...


[2012/05/06 13:06] Waiting for region handshake...


[2012/05/06 13:06] MOTD: Welcome to OSGrid...


[2012/05/06 13:06] Connecting to region...


[2012/05/06 13:06] Loading world...


[2012/05/06 13:06] Bwolf Clawtooth has entered chat range (16.7m)


[2012/05/06 13:06] Richardus Raymaker has entered chat range (16.7m)


[2012/05/06 13:06] Twisted Stickfigure has entered chat range (16.7m)


[2012/05/06 13:06] dan banner has entered chat range (16.7m)


[2012/05/06 13:06] Jalen Optera has entered chat range (16.7m)


[2012/05/06 13:06] Pam Broviak has entered chat range (16.7m)


[2012/05/06 13:06] David Broviak has entered chat range (16.7m)


[2012/05/06 13:06] Shez Oyen has entered chat range (16.7m)


[2012/05/06 13:06] Joe Radik has entered chat range (16.7m)


[2012/05/06 13:06] Marcus Llewellyn has entered chat range (16.7m)


[2012/05/06 13:06] kris therrien has entered chat range (16.7m)


[2012/05/06 13:06] Lisa Nori has entered chat range (16.7m)


[2012/05/06 13:06] King.John @grid.aycerus.com:8002 has entered chat range (16.7m)


[2012/05/06 13:06] Master Dubrovna has entered chat range (16.7m)


[2012/05/06 13:06] Lani Global has entered chat range (16.7m)


[2012/05/06 13:06] Raz Welles has entered chat range (16.7m)


[2012/05/06 13:06] Mercalia Beck has entered chat range (16.7m)


[2012/05/06 13:06] Oddball Otoole has entered chat range (16.7m)


[2012/05/06 13:06] Arielle Popstar has entered chat range (16.7m)


[2012/05/06 13:06] Mika Mesmeriser has entered chat range (16.7m)


[2012/05/06 13:06] almo skytower has entered chat range (16.7m)


[2012/05/06 13:06] Nebadon Izumi has entered chat range (16.7m)


[2012/05/06 13:06] Downloading clothing...


[2012/05/06 13:06] RIK STOANE has entered chat range (1.3m)


[2012/05/06 13:06]


[2012/05/06 13:07] lillith xue has entered chat range (17.0m)


[2012/05/06 13:07] Richardus Raymaker: Old xstreet used the http protocol from website and inworld slx boxes


[2012/05/06 13:07] dan banner: lucky for us sarah does that


[2012/05/06 13:07] lillith xue: but be could do it like that. Storing such scripted-prim on a 24/7 sim, to deliver all that stuff


[2012/05/06 13:07] Richardus Raymaker: so for multi grid you need the boxes everywhere


[2012/05/06 13:07] Arielle Popstar: couldnt the script that checks for online regions incorporate something


[2012/05/06 13:07] Lani Global: i think it would be best if it was not a product delivery site.


[2012/05/06 13:07] Raz Welles: If you did it the x-street way, then I guess you'd have a way to check if the sim is still up


[2012/05/06 13:08] Lani Global: yes, if you did use http for it, it could check for site down / up


[2012/05/06 13:08] kris therrien: its as simple as pinging the site every 24 hours


[2012/05/06 13:08] lillith xue: only one scripted-prim on every grid


[2012/05/06 13:08] Shez Oyen: I agree Lani


[2012/05/06 13:08] Arielle Popstar: osgrid already does that


[2012/05/06 13:08] dan banner: we had a general store used a folder name 'My General Store' in inventory


[2012/05/06 13:08] Shez Oyen: The SLurl is enough


[2012/05/06 13:08] Lani Global: so, just have an http box that the owner rezzes in the sim that the advertising is for, and dump textures in it?


[2012/05/06 13:09] dan banner: then it broke


[2012/05/06 13:09] Marcus Llewellyn grins.


[2012/05/06 13:09] Key Gruin: oh so something like the SL magic box is possible?


[2012/05/06 13:09] lillith xue: no i dont want 9000 regions to ping my server lol


[2012/05/06 13:09] Nebadon Izumi: the General store was never quite perfect though either


[2012/05/06 13:09] dan banner: true


[2012/05/06 13:09] Nebadon Izumi: didnt it require relogging and cache clearing ?


[2012/05/06 13:09] Lani Global: I haven't wanted to put all my products on the web... I like the fact that my products drive 3d avatars to visit my 3d regions where the stores are.


[2012/05/06 13:09] dan banner: last time i saw it i was the only one with any items listed


[2012/05/06 13:09] Marcus Llewellyn: Magic boxes work great on a single grid. I think a multi-grid, HG scenario introduces additional complexity.


[2012/05/06 13:10] Lani Global: But i would like to advertise on a website with slurls.


[2012/05/06 13:10] kris therrien: well 9000 pings to agood server is peanuts


[2012/05/06 13:10] Raz Welles: an item directory probably would be best for the moment


[2012/05/06 13:10] Nebadon Izumi: I also dont think there was any way to do categories or search the general store


[2012/05/06 13:10] Nebadon Izumi: eventually it would have become very usless


[2012/05/06 13:10] Raz Welles: item listing, txture, and slurl


[2012/05/06 13:10] Nebadon Izumi: as I recall towards the end it was not so useful


[2012/05/06 13:10] Raz Welles: *texture


[2012/05/06 13:10] Marcus Llewellyn: +1 Neb... the general store had you just dump everything in a single folder.


[2012/05/06 13:10] Nebadon Izumi: ya it was a cool concept


[2012/05/06 13:11] Nebadon Izumi: but it had many short comings


[2012/05/06 13:11] lillith xue: these inworld objectgs could be like a vending machine. You can add things to the maket and it will deliver things


[2012/05/06 13:11] dan banner: yup


[2012/05/06 13:11] Shez Oyen: Yeah Raz.. that would be excellent resource


[2012/05/06 13:11] dan banner: esp the one where it broke


[2012/05/06 13:11] Marcus Llewellyn: hehe


[2012/05/06 13:11] Arielle Popstar: repurpose thge suitcase folder


[2012/05/06 13:11] Lani Global: well, most google searches yield 25,000 returns. but is google useful?


[2012/05/06 13:11] Lani Global: i would argue that too much information can be sorted down to less information.


[2012/05/06 13:11] Lani Global: but if there is no information to start with, theres no way to make it useful.


[2012/05/06 13:12] Raz Welles: What if you put the search tags in the object descriptions in the market folder


[2012/05/06 13:12] dan banner: besides half the fun is making what you want or finding it by accident :p


[2012/05/06 13:12] Raz Welles: Well yes but as the opensim community evolves, enough content is starting to appear that consumers are starting to look around


[2012/05/06 13:12] Arielle Popstar: scripts can be put on the forum


[2012/05/06 13:12] Lani Global: well, i argue that about 90% of the users of virtual worlds don't know how to make a sphere prim.


[2012/05/06 13:13] Raz Welles: I think we're going to start approaching an early stage of SL's turnover where they stopped being completely about building and close community, and commercial interests began seeping in


[2012/05/06 13:13] Shez Oyen: bless their hearts


[2012/05/06 13:13] dan banner: lani in osg those percentages are flipped


[2012/05/06 13:13] Twisted Stickfigure: Lani, You mean whithout getting trapped in them? LOL


[2012/05/06 13:13] Raz Welles: hehe


[2012/05/06 13:14] Lani Global: but here's what is happening lately, we are getting a lot of people who come here for the RP community that can't build


[2012/05/06 13:14] Lani Global: they enjoy the works of others though


[2012/05/06 13:14] Lani Global: and there are many who are ready to make things for them


[2012/05/06 13:14] Lani Global: but they can't make the connection


[2012/05/06 13:14] Raz Welles: I think that's going to happen more and more too, as opensim becomes more stable


[2012/05/06 13:14] Lani Global: they can't match the creator to the user yet here


[2012/05/06 13:14] Richardus Raymaker: well, 1 problem here. no money


[2012/05/06 13:15] Richardus Raymaker: so harder to get people flipped


[2012/05/06 13:15] Arielle Popstar: not a problem


[2012/05/06 13:15] Lani Global: money is not the problem


[2012/05/06 13:15] Lani Global: the absent money is the solution for many


[2012/05/06 13:15] dan banner: 'no money' is not a problem


[2012/05/06 13:15] Raz Welles: I think Lani is right, I think mapping user to creator is going to be a big issue in the near future


[2012/05/06 13:15] Shez Oyen: no money is part of our charm


[2012/05/06 13:15] Marcus Llewellyn: Our search sucks. Full stop. That's the problem.


[2012/05/06 13:15] Raz Welles: Plenty of people here love to build and give freely


[2012/05/06 13:15] Raz Welles: and now there's a chance to have people who want to appreciate that


[2012/05/06 13:16] Raz Welles: whereas before it was a society of mainly builders only


[2012/05/06 13:16] Mercalia Beck: hehe I need a bigger travel centre iwright plaza


[2012/05/06 13:17] Mercalia Beck: no more space


[2012/05/06 13:17] dan banner: well we have forums, landmarks for the more popular places to find content, really no reason for anyone to not be able to find things


[2012/05/06 13:17] Shez Oyen: knock out a wall Lani


[2012/05/06 13:17] Lani Global: so we need some benevolent person who knows how to create a website with database and php stuff... to make a a box that is rezzed in the sim... and it becomes the 'region is alive' device for the website to check if the slurl and advertising is enabled live on the web.


[2012/05/06 13:17] Pam Broviak: It would even help if we had sims dedicated to specific products where people could have a shop - like textures, clothes, etc


[2012/05/06 13:17] Twisted Stickfigure: Hmm sounds interesting.


[2012/05/06 13:17] Raz Welles: You could have the site ping the website 1-3 times a day to check for online status


[2012/05/06 13:17] Marcus Llewellyn: I agree dan, and you and I are used to using those thing. People who make the traisition from SL to here aren't, though. They try and use search.


[2012/05/06 13:18] Raz Welles: *website ping the sim


[2012/05/06 13:18] lillith xue: i know php and mysql and have both running ;-)


[2012/05/06 13:18] Richardus Raymaker: offcorse you get some point that there are more users then builders... cant avoid that. only the creations are i guess free


[2012/05/06 13:18] lillith xue: i already use it with inworld scripts ;-)


[2012/05/06 13:18] Lani Global: IF box can't communicate with website, THEN advertising for that owner's products doesn't show on website.


[2012/05/06 13:18] King.John @grid.aycerus.com: I know both PHP and MySQL as well


[2012/05/06 13:18] dan banner: thats the problem marcus


[2012/05/06 13:18] Shez Oyen: I know squat


[2012/05/06 13:18] King.John @grid.aycerus.com: There is a simple way to check if a region is online, but I don't exactly know what you guys want


[2012/05/06 13:18] dan banner: they instantly try search and dont get anything useful


[2012/05/06 13:18] King.John @grid.aycerus.com: Nor do I know if I am up for it


[2012/05/06 13:18] Lani Global: and the box provides the SLURL


[2012/05/06 13:19] Twisted Stickfigure: Shez, that makes you the beta tester :)


[2012/05/06 13:19] Shez Oyen: lol


[2012/05/06 13:19] Marcus Llewellyn: In a V3 viewer, search may not work at *all*, beacuse they get a browser window that loads up a SL URL.


[2012/05/06 13:19] Shez Oyen: hehehehe


[2012/05/06 13:19] Lani Global: web is the common denominator.


[2012/05/06 13:19] Arielle Popstar: ok so we need a hg gateway to s/l ;)


[2012/05/06 13:19] Raz Welles: I think that will also work to our advantage later on though Marcus, if we can get a V3 tpv to support a switch in url, they could just remap to the marketplace website for opensim


[2012/05/06 13:20] Richardus Raymaker: Search in osgrid have so its own instructions. as example find names. somnetimes you only need to use part of the name


[2012/05/06 13:20] dan banner: raz: that would be zen if its gonna be any v3


[2012/05/06 13:20] Raz Welles: I'm on Zen atm, coincidentally


[2012/05/06 13:20] dan banner: since the developer uses osgrid


[2012/05/06 13:20] Shez Oyen: Zen don't do Mac :/


[2012/05/06 13:20] Raz Welles: I was hoping Kokua would jump in :\


[2012/05/06 13:21] Shez Oyen: it has to be cross platform


[2012/05/06 13:21] Raz Welles: it's too bad the url's are hardcoded


[2012/05/06 13:21] dan banner: kokua is like 3 yrs behind in development i really dont see them catching up very quick


[2012/05/06 13:21] dan banner: well maybe 3 is stretching it


[2012/05/06 13:21] Marcus Llewellyn: Yeah. As much as I wanted Kokua... I've kinda given up on that. :(


[2012/05/06 13:21] Raz Welles: Last I saw they had FUI and mesh upload, they just haven't released a binary


[2012/05/06 13:21] Vivian Klees has entered chat range (16.5m)


[2012/05/06 13:21] dan banner: no zen works in many grids incl sl


[2012/05/06 13:22] Shez Oyen: Hey Viv :)


[2012/05/06 13:22] Lani Global: For EXAMPLE... look at Fernando Oliveira's "Most Popular Regions of OSGrid" website. The way he implemented it with a drop box in the region, where you put textures to show on the web, works great.


[2012/05/06 13:22] Raz Welles: but yeah looks like zen is quickly becoming the standard for v3 in os


[2012/05/06 13:22] Vivian Klees: hi Shez


[2012/05/06 13:22] Vivian Klees: hello everyone


[2012/05/06 13:22] Marcus Llewellyn: heya Viv :)


[2012/05/06 13:22] Raz Welles: hihi Viv


[2012/05/06 13:22] dan banner: hi vivian


[2012/05/06 13:22] King.John @grid.aycerus.com: Hello Vivian


[2012/05/06 13:22] Twisted Stickfigure: Howdy Vivian


[2012/05/06 13:22] Key Gruin: hi Viv


[2012/05/06 13:22] Richardus Raymaker: kokua looks pretty uptodate for me


[2012/05/06 13:23] Richardus Raymaker: its haveing the latest SL3 engine


[2012/05/06 13:23] Free Regions has entered chat range (16.5m)


[2012/05/06 13:23] Marcus Llewellyn: I don't think it's eclusive to openSim, but Zena is very OpenSim friiendly.


[2012/05/06 13:23] Richardus Raymaker: at least the buttons in kokua look normal compared to zen


[2012/05/06 13:23] dan banner: oddball: its a tpv


[2012/05/06 13:23] Raz Welles: I think the only requirements for opensim in terms of tpv dev lately is.. interchangeable search and profile url's on a grid basis, and a grid selector


[2012/05/06 13:23] Lani Global: take a look at this site, it displays textures that are loaded into Fernando's region drop boxes: http://oliveira.eti.br/osgrid-sim-Lani.php


[2012/05/06 13:23] dan banner: works in sl and has opensim features added


[2012/05/06 13:23] Lani Global: See the photo gallery...


[2012/05/06 13:23] Lani Global: also you see there is a slurl


[2012/05/06 13:24] Key Gruin: we need a viewer with zero SL references in the code


[2012/05/06 13:24] Lani Global: something just like this could be turned into a market


[2012/05/06 13:24] Key Gruin: an opensim-only viewer


[2012/05/06 13:24] Shez Oyen: hear hear Key!


[2012/05/06 13:24] Marcus Llewellyn: We have one. Radegast. But it's not quite a SL viewer replacement.


[2012/05/06 13:24] Raz Welles: I do like the idea of the hop:// prefix


[2012/05/06 13:24] Nebadon Izumi: honestly if someone were to make a viewer that de-referenced all the SL stuff


[2012/05/06 13:24] lillith xue: Key, but ll will prevent us to create such viewer with theyr code


[2012/05/06 13:24] Marcus Llewellyn: Zen supports hop.


[2012/05/06 13:24] Nebadon Izumi: it would forever be stuck at that state


[2012/05/06 13:25] Key Gruin: oh if the graphics engine catches up with the other ones


[2012/05/06 13:25] Nebadon Izumi: it would be very difficult to merge new things that SL does into those viewers


[2012/05/06 13:25] dan banner: ya we need sl viewer development


[2012/05/06 13:25] Lani Global: really, as SL found out, people would rather shop on the web.


[2012/05/06 13:25] Nebadon Izumi: the viewer would basically never progress at that point


[2012/05/06 13:25] lillith xue: we just need to make hardcoded stuff changeable


[2012/05/06 13:25] Nebadon Izumi: SL has spent literally millions of dollars developing the viewer


[2012/05/06 13:25] Marcus Llewellyn: +1 neb


[2012/05/06 13:25] Nebadon Izumi: there is pretty much no way we can do that for free


[2012/05/06 13:25] Nebadon Izumi: your talking about 10 years of work


[2012/05/06 13:26] Nebadon Izumi: to get the viewer were it is today


[2012/05/06 13:26] Key Gruin: ok I see


[2012/05/06 13:26] Marcus Llewellyn: Like it or not, we need the LL viewer. Thay have resources and talent we don't. Youd on't have to like that fact, but it's true.


[2012/05/06 13:26] Lani Global: Web is the best way for the marketing of products to end users.


[2012/05/06 13:26] Lani Global: it provides the common denominator. it is low lag.


[2012/05/06 13:26] Nebadon Izumi: as much as I would like a better viewer, its not something thats going to happen over night


[2012/05/06 13:27] Key Gruin: but like lillith said, the ability to remove the SL references would be nice


[2012/05/06 13:27] Lani Global: it can link the creators with the end users.


[2012/05/06 13:27] Mercalia Beck: oh


[2012/05/06 13:27] Marcus Llewellyn: No they're not.


[2012/05/06 13:27] Nebadon Izumi: nah honestly LL doesnt give 2 craps about opensim


[2012/05/06 13:27] Nebadon Izumi: were a flea on elephants back


[2012/05/06 13:27] Richardus Raymaker: But Oddball if the make 2 tpv's how can the ban it ?


[2012/05/06 13:27] dan banner: lani: opensim creations provides content for multiple grids


[2012/05/06 13:27] lillith xue: the search-url for example should be changed from the grid-selector


[2012/05/06 13:27] dan banner: more people need to upload content is all


[2012/05/06 13:28] Lani Global: opensim creations is a download site


[2012/05/06 13:28] Nebadon Izumi: if you took all the users who logged into all the OpenSim regions in the entire plant for 1 month


[2012/05/06 13:28] Nebadon Izumi: and tallied up that number


[2012/05/06 13:28] Marcus Llewellyn: TPVs that make use of the Havok libraries need to agree, as part of the licensing for thos elibraries, to only connect to SL. But those havok libraries are *optional*, not essential, and already have partial open source replacements.


[2012/05/06 13:28] Lani Global: i'm talking about non-download


[2012/05/06 13:28] Nebadon Izumi: thats how many users SL logs in per hour


[2012/05/06 13:28] Nebadon Izumi: plant=planet


[2012/05/06 13:28] Lani Global: download sites do nothing to build community.


[2012/05/06 13:28] Arielle Popstar: or how many bots do


[2012/05/06 13:28] Nebadon Izumi: its literally that skewed or more


[2012/05/06 13:28] Nebadon Izumi: no


[2012/05/06 13:28] Nebadon Izumi: im talking about all real users


[2012/05/06 13:28] Nebadon Izumi: say we eliminate all the bots from SL


[2012/05/06 13:28] Arielle Popstar: i ver find them


[2012/05/06 13:29] Nebadon Izumi: its still like 100 times more users than OpenSim


[2012/05/06 13:29] Arielle Popstar: s/l more and more is ghost town


[2012/05/06 13:29] Nebadon Izumi: in an entire month


[2012/05/06 13:29] Key Gruin: hehe neb interesting angle


[2012/05/06 13:29] Nebadon Izumi: they still have 50-60,000 concurent usrers


[2012/05/06 13:29] Nebadon Izumi: 24 hours a day


[2012/05/06 13:29] Vivian Klees: is this a meeting about SL or OSGRid?


[2012/05/06 13:29] King.John @grid.aycerus.com: Both


[2012/05/06 13:29] Mercalia Beck: so all the sl users are mostly bots u saying?


[2012/05/06 13:29] Raz Welles: Well, neb is right, SL does grossly out number opensim, but if you look at the rate of change for SL, and the rate of change for OpenSim over the past 2 years, I would think the OpenSim growth is exceeding SL's


[2012/05/06 13:29] Arielle Popstar: what they do affects us so about both


[2012/05/06 13:30] Raz Welles: A few years down the road we may start to approach a significant population


[2012/05/06 13:30] Shez Oyen pours Viv some more coffee


[2012/05/06 13:30] Nebadon Izumi: maybe in terms of # of simulators we are beating SL


[2012/05/06 13:30] Nebadon Izumi: but thats about it


[2012/05/06 13:30] Nebadon Izumi: but even SL at any given moment, the avereage is about 2 avatars per simulator


[2012/05/06 13:30] Raz Welles: But keep in mind we're also using opensim for more than SL ever could be used for


[2012/05/06 13:30] Nebadon Izumi: OpenSim is more like 20 simulators for every avatar


[2012/05/06 13:30] Arielle Popstar: yes


[2012/05/06 13:30] Nebadon Izumi: lol


[2012/05/06 13:30] King.John @grid.aycerus.com: Man, mars is massive, too bad there's no one populating it.


[2012/05/06 13:31] Raz Welles: schools, training, games, art, opensim's exceeded SL's ability in all these areas because of its no-strings-attached attitude


[2012/05/06 13:31] lillith xue: hehe its because everyone can setup up to 10 sims here ;-)


[2012/05/06 13:31] Nebadon Izumi: ya Comparing OpenSim to SL is kind of a waste of time


[2012/05/06 13:31] Richardus Raymaker: Right now SL get the ball with pathfinder and gameing tools soon. many expect lots from that


[2012/05/06 13:31] Nebadon Izumi: its like comparing Windows to Mac


[2012/05/06 13:31] Raz Welles: Richardus: but pathfinding is useless if they can't make believable creatures


[2012/05/06 13:31] Richardus Raymaker: where still have no good phyics. things can change if thats fixt


[2012/05/06 13:31] Marcus Llewellyn: Better yet, ReactOS to Windows. We're a speck on LL's radar.


[2012/05/06 13:31] Nebadon Izumi: hehe ya


[2012/05/06 13:31] Shez Oyen: And that is the stuff we need more of Razz.. schools, training, games


[2012/05/06 13:32] Raz Welles: I prefer a non-pathfinding npc on opensim, than a prim linkset that jumps around on SL


[2012/05/06 13:32] Nebadon Izumi: and here is the real kicker


[2012/05/06 13:32] Richardus Raymaker: Yes Raz. i see only soem expect much from it


[2012/05/06 13:32] Nebadon Izumi: I bet more than 50% of all OpenSim users


[2012/05/06 13:32] King.John @grid.aycerus.com: Did I just see ReactOS?


[2012/05/06 13:32] Nebadon Izumi: still use SL


[2012/05/06 13:32] Richardus Raymaker: i like for now the NPC's more. only not time to play with it


[2012/05/06 13:32] Mercalia Beck: not me


[2012/05/06 13:32] Nebadon Izumi: its probably much higher actually


[2012/05/06 13:32] Arielle Popstar: i doubt that Neb


[2012/05/06 13:32] Lani Global: Here's the big thing right now... among the RP communities that span various grids... and some would argue that RP is one of the core things that gather people around a central theme or creates products... Many are looking for homes in OSGrid and other opensim environments right now.


[2012/05/06 13:32] Arielle Popstar: not the regulars


[2012/05/06 13:32] Nebadon Izumi: I don't


[2012/05/06 13:32] Nebadon Izumi: they may not be there spending money


[2012/05/06 13:32] Nebadon Izumi: but they are still going there occasionaly


[2012/05/06 13:32] Marcus Llewellyn: I know we;re all very proud of OpenSim, and rightly so. But reality is reality... we're not SL. We shouldn't even wanna *be* SL. we are what we are, and unlike SL, we're *all* ours.


[2012/05/06 13:33] Raz Welles: I think what we're seeing is that opensim is starting to lose some of its percieved overlap, and so getting more users out of curiosity


[2012/05/06 13:33] Joe Radik holds his hand up. Still uses SL.


[2012/05/06 13:33] Nebadon Izumi: I admit I still log into SL on occasion


[2012/05/06 13:33] Arielle Popstar: once a month doesnt count


[2012/05/06 13:33] Nebadon Izumi: its not as fun as it once was, but I still visit now and then


[2012/05/06 13:33] Nebadon Izumi: we are not trying to replace SL


[2012/05/06 13:33] Arielle Popstar: i go there to see how much better opensim is


[2012/05/06 13:33] Nebadon Izumi: by any means


[2012/05/06 13:33] Raz Welles: Yes, I think the main theme here is OpenSim doesn't do what SL does


[2012/05/06 13:33] Nebadon Izumi: SL is a social place


[2012/05/06 13:33] Nebadon Izumi: OpenSim is a platform


[2012/05/06 13:33] Lani Global: i still have a presence, RP and sales in SL


[2012/05/06 13:33] Shez Oyen: I have some regions on SL


[2012/05/06 13:33] Nebadon Izumi: it can be many things that SL is not


[2012/05/06 13:33] Nebadon Izumi: and some that are


[2012/05/06 13:33] Shez Oyen: I like em both


[2012/05/06 13:33] Mercalia Beck: i occasionally go there to see scripts working properly


[2012/05/06 13:34] Raz Welles: lol


[2012/05/06 13:34] lillith xue: we are much better than sl ;-)


[2012/05/06 13:34] Shez Oyen: I am often on both grids at the same time.


[2012/05/06 13:34] Lani Global: about 25 of my RP friends from SL also have homes here in OSGrid


[2012/05/06 13:34] Arielle Popstar: if we had more sex beds here we might catch up ;)


[2012/05/06 13:34] Marcus Llewellyn: SL has warts. OpenSim has warts. They're different warts. :)


[2012/05/06 13:34] lillith xue: nearly limit-less


[2012/05/06 13:34] Nebadon Izumi: most of my time is either spent on Ivory Tower Sandbox or the Beta grid in SL


[2012/05/06 13:34] Nebadon Izumi: to compare how things in OpenSim run vs there


[2012/05/06 13:34] Twisted Stickfigure: I still use SL, and most likely will until my vehicles can bank and cross sim boundrys


[2012/05/06 13:34] Nebadon Izumi: or to find stuff in my inventory


[2012/05/06 13:34] Marcus Llewellyn: gawd... my SL inventory... don't remind me.


[2012/05/06 13:34] King.John @grid.aycerus.com: Ahh, sex beds and warts...


[2012/05/06 13:34] Raz Welles: eww


[2012/05/06 13:34] Raz Welles: :P


[2012/05/06 13:35] Lani Global: We are a new world here.


[2012/05/06 13:35] lillith xue: unlimited prim size, no money, own sims, nearly no griefers and so on ;-) hundresd of very nice ossl functions


[2012/05/06 13:35] Richardus Raymaker: well still need sl, most people are there. but the important thing i cant do there.


[2012/05/06 13:35] Lani Global: We are more than what has gone before.


[2012/05/06 13:35] Marcus Llewellyn: And we'll soon celebrate 5 whole years of that new world! OSGB5, people! :)


[2012/05/06 13:35] Richardus Raymaker: Twisted, mega regions. hope the get betetr


[2012/05/06 13:35] Nebadon Izumi: anyway, I am all for expanding and making things better


[2012/05/06 13:35] Oddball Otoole: So, whats the pan for OSG5B?


[2012/05/06 13:35] Nebadon Izumi: we just need to remember that alot of the people who work on OpenSim are simply volunteers


[2012/05/06 13:35] Nebadon Izumi: chasing what they enjoy


[2012/05/06 13:35] King.John @grid.aycerus.com: Bacon pan.


[2012/05/06 13:36] Lani Global: Yes, it is a world that is built on bug fixes.


[2012/05/06 13:36] Marcus Llewellyn: Well, there's styill the OSG4b mega. Are we gonna keep that, or split that up?


[2012/05/06 13:36] Arielle Popstar: we needs more code devs


[2012/05/06 13:36] Mercalia Beck: hehe we need some uniforms


[2012/05/06 13:36] Nebadon Izumi: I havent really thought about it Marcus


[2012/05/06 13:36] Richardus Raymaker: but some dreams can make opensim nice


[2012/05/06 13:36] Marcus Llewellyn: Happily, someone just made a new splitting tool.


[2012/05/06 13:36] Joe Radik: When is OSG5B?


[2012/05/06 13:36] Lani Global: Perhaps just re-name the OSG4b mega?


[2012/05/06 13:36] Nebadon Izumi: ya i saw that splitting tool


[2012/05/06 13:36] Twisted Stickfigure: I dont want to be trapped in a megaregion Richardus, I want to fly the metaverse LOL


[2012/05/06 13:36] Nebadon Izumi: not sure how well it works


[2012/05/06 13:37] Nebadon Izumi: i actually have SQL queries for splitting it up


[2012/05/06 13:37] Nebadon Izumi: which would work just as well


[2012/05/06 13:37] Marcus Llewellyn: I just remember last years poor performance. I'd rather not see that again this year. OS4B was barely visitable.


[2012/05/06 13:37] Nebadon Izumi: well


[2012/05/06 13:37] Nebadon Izumi: last years problems were actually a hug


[2012/05/06 13:37] dan banner: rich: i doubt megaregions will be seeing very many improvements


[2012/05/06 13:37] Nebadon Izumi: bug*


[2012/05/06 13:37] Lani Global: i think it would be better if it was split into a group of rnormal regions


[2012/05/06 13:37] Nebadon Izumi: one that snuck in just prior to the party


[2012/05/06 13:37] Shez Oyen: Hi Void :)


[2012/05/06 13:37] Nebadon Izumi: and wasnt fixed until it was over


[2012/05/06 13:38] Nebadon Izumi: I am certain if we keep the mega region up this year it would perform better than last year


[2012/05/06 13:38] lillith xue: when os5b will be?


[2012/05/06 13:38] Richardus Raymaker: then good simborder crossings are needed. or mega's need to get improved


[2012/05/06 13:38] Marcus Llewellyn: I'm nor pro or anti mega. I just would like to see it run (somewhat) well. If megas have improved, stay with mega.


[2012/05/06 13:38] Lani Global: it is easy for each exhibiter to just move their own exhibit to the OSG5B regions


[2012/05/06 13:38] Nebadon Izumi: I guess we'll need to run some tests


[2012/05/06 13:38] Richardus Raymaker: i mean prim simborder crossing


[2012/05/06 13:38] Key Gruin: end of July lillith


[2012/05/06 13:38] Oddball Otoole: maybe one central osg5b region with tp's to user regions?


[2012/05/06 13:38] Nebadon Izumi: ya we'll start doing some tests soon


[2012/05/06 13:38] Nebadon Izumi: I just need to find some damn time


[2012/05/06 13:38] Nebadon Izumi: been so busy lately


[2012/05/06 13:38] Mercalia Beck: megas nned to be neighbour friendly


[2012/05/06 13:38] Lani Global: i think it would be better if it were 5 regions... with the landing zone in the middle region, and a "star" 4 corners of regions


[2012/05/06 13:39] dan banner: ya we need to get the birthday regions back online and do some load tests


[2012/05/06 13:39] Nebadon Izumi: ya maybe


[2012/05/06 13:39] Nebadon Izumi: remember though


[2012/05/06 13:39] lillith xue: wow then we need to plan fast ;-)


[2012/05/06 13:39] Nebadon Izumi: border cross is not very good either


[2012/05/06 13:39] Marcus Llewellyn: But there are some things that bug fixes won't help. Events needing to change music URLS and things like that were a massive pain on last years mega, becuase thos eonly work on the SW rregion.


[2012/05/06 13:39] Richardus Raymaker: i need mega for verhicle. bnormal sim is way to small


[2012/05/06 13:39] Nebadon Izumi: try having 10 avatars cross the border at same time


[2012/05/06 13:39] Nebadon Izumi: tell me how that goes


[2012/05/06 13:39] Nebadon Izumi: lol


[2012/05/06 13:39] dan banner: ya that doesnt work well either


[2012/05/06 13:39] Shez Oyen: looks like one in.. one out.. folks getting booted


[2012/05/06 13:39] Oddball Otoole: maybe a very basic OSG5B region with LM's to user regions.


[2012/05/06 13:40] Nebadon Izumi: I am sure we can come up with something that will work well


[2012/05/06 13:40] Nebadon Izumi: we just need to do some good testing


[2012/05/06 13:40] Marcus Llewellyn: last year was mostly parties on user regions. Which was cool! But I kinda lamented not haveing a big central celebration too.


[2012/05/06 13:40] Nebadon Izumi: I am not sure if OSG4B region is running or not right now


[2012/05/06 13:40] Nebadon Izumi: probably isnt


[2012/05/06 13:40] Lani Global: how about using the OSGrid Welcome Region this year as the entrance to OSG5B, and make the other regions adjacent?


[2012/05/06 13:40] Richardus Raymaker: what happens with a 4x4 mega. and i heared streams work outside the mega if you set it b scipt. never tried it


[2012/05/06 13:40] Mercalia Beck: well we did - the music event


[2012/05/06 13:40] Marcus Llewellyn: It ain't on the map.


[2012/05/06 13:41] Nebadon Izumi: that might be a good idea


[2012/05/06 13:41] dan banner: its there but not running


[2012/05/06 13:41] Mercalia Beck: lots of ppl camr


[2012/05/06 13:41] Richardus Raymaker: ohh 2x2 mega


[2012/05/06 13:41] Mercalia Beck: came


[2012/05/06 13:41] dan banner: i can update it and start it


[2012/05/06 13:41] Nebadon Izumi: we could use that region maybe


[2012/05/06 13:41] Nebadon Izumi: that might be good dan banner


[2012/05/06 13:41] dan banner: ya


[2012/05/06 13:41] Nebadon Izumi: then we can do some load tests


[2012/05/06 13:41] Nebadon Izumi: see how things fair


[2012/05/06 13:41] Oddball Otoole: Great idea Lani.


[2012/05/06 13:41] Nebadon Izumi: see if we can jam 30 avatars in there or more


[2012/05/06 13:41] dan banner: we need to clear out last yrs stuff too


[2012/05/06 13:41] King.John @grid.aycerus.com: If ya guys want help, let me know


[2012/05/06 13:41] Nebadon Izumi: ya


[2012/05/06 13:41] Nebadon Izumi: well leave that stuff in for tests


[2012/05/06 13:41] Arielle Popstar: maybe we need to ask snoopy for a site for the celebration


[2012/05/06 13:41] Nebadon Izumi: otherwise the tests would be skewed


[2012/05/06 13:41] Nebadon Izumi: we need a crap load of content


[2012/05/06 13:42] Shez Oyen: We had more than 30 at the Halloween party I think


[2012/05/06 13:42] Marcus Llewellyn: What sorta content?


[2012/05/06 13:42] Nebadon Izumi: peoples exhibits etc..


[2012/05/06 13:42] Richardus Raymaker: SHez for short time yes


[2012/05/06 13:42] Nebadon Izumi: if we do that again


[2012/05/06 13:42] Nebadon Izumi: I am not really for or against doing that


[2012/05/06 13:42] Nebadon Izumi: as long as the simulator holds up


[2012/05/06 13:42] Marcus Llewellyn: I really like the exihibits, myself.


[2012/05/06 13:42] Nebadon Izumi: ya


[2012/05/06 13:42] Nebadon Izumi: it was cool


[2012/05/06 13:42] Nebadon Izumi: for sure


[2012/05/06 13:42] Pam Broviak: do you pick a theme for the event?


[2012/05/06 13:42] Lani Global: exhibits are fun


[2012/05/06 13:42] Nebadon Izumi: not really


[2012/05/06 13:43] King.John @grid.aycerus.com: Bacon themed.


[2012/05/06 13:43] Nebadon Izumi: its sort of just do anything


[2012/05/06 13:43] Nebadon Izumi: show off what opensim can do


[2012/05/06 13:43] Nebadon Izumi: once Dan gets the regions up you can all go and visit


[2012/05/06 13:43] lillith xue: now with meshes ;-)


[2012/05/06 13:43] Nebadon Izumi: see what it looked like last year


[2012/05/06 13:43] dan banner: be just a few


[2012/05/06 13:43] Marcus Llewellyn: Ooooh... that's right. mesh


[2012/05/06 13:43] Nebadon Izumi: ya it might be good if we use mesh


[2012/05/06 13:43] lillith xue: i will come then you have mesh ;-)


[2012/05/06 13:43] Nebadon Izumi: to have 2 venues


[2012/05/06 13:43] Richardus Raymaker: or for some, nice blobs. lol (not me)


[2012/05/06 13:43] Nebadon Izumi: one entirely mesh


[2012/05/06 13:43] Marcus Llewellyn: Will NPCs be allowd in exhibits?


[2012/05/06 13:43] Nebadon Izumi: and one using traditional prims


[2012/05/06 13:44] Oddball Otoole: Neb, Dan or any other admin: could one of you guys make a post with your thoughts on the forums pretty soon? The community is eager to hear about your plans, and need some time to prep...


[2012/05/06 13:44] Richardus Raymaker: Marcus i think npc's can work. as long the dont move


[2012/05/06 13:44] Nebadon Izumi: ok


[2012/05/06 13:44] Marcus Llewellyn: Would be cool if exhibitor group were allowed NPCs.


[2012/05/06 13:45] Marcus Llewellyn: Here I am worried about last years performance, and thinking of ways to tax this years performance. ;)


[2012/05/06 13:45] Lani Global: I propose that OSGrid Welcome Station be used, and that the exhibits be along the train line


[2012/05/06 13:45] Lani Global: a series of regions


[2012/05/06 13:45] Richardus Raymaker: opensim is much improved..


[2012/05/06 13:45] Mercalia Beck: heheh


[2012/05/06 13:45] Lani Global: along that train line


[2012/05/06 13:45] Lani Global: people have to get off the train at border


[2012/05/06 13:46] Lani Global: and pass thru border to next


[2012/05/06 13:46] dan banner: train line? the tracks go 100m


[2012/05/06 13:46] Mercalia Beck: have train around lbsa board walk


[2012/05/06 13:46] Lani Global: train starts up again at next


[2012/05/06 13:46] Void Pipe: a normal exhibit is a bit booring


[2012/05/06 13:46] Marcus Llewellyn: The welcome center is pretty setup for a particular purpose. I'm not sure shoehorning things in would be best.


[2012/05/06 13:46] Joe Radik: If NPCs are a performance concern, perhaps they could be limited to certain sims.


[2012/05/06 13:46] Void Pipe: maybe a read theme running through it with a story line


[2012/05/06 13:46] Lani Global: its a good place really


[2012/05/06 13:46] Void Pipe: like an adventure


[2012/05/06 13:46] Lani Global: good as an entrace


[2012/05/06 13:47] Lani Global: entrance


[2012/05/06 13:47] Void Pipe: open for discovery


[2012/05/06 13:47] Lani Global: have a long highway


[2012/05/06 13:47] Lani Global: with either side of it having exhibits


[2012/05/06 13:47] Lani Global: train/highway/skyway


[2012/05/06 13:48] Lani Global: that way, each region only has 2 neighbor regions


[2012/05/06 13:48] Lani Global: less lag


[2012/05/06 13:48] Marcus Llewellyn: Well, you couldn't neighbot the Welcome center next to a OSGB mega. Last I knew, megas and normal region make very bad neighbors.


[2012/05/06 13:48] Lani Global: with a moving tram that people can jump onto


[2012/05/06 13:49] Arielle Popstar: i dont find it bad Marcus


[2012/05/06 13:49] Mercalia Beck: they dont like one another either


[2012/05/06 13:49] Oddball Otoole: I think we, as a community, should take care of our devs/admins and keep things simple


[2012/05/06 13:49] Joe Radik: I've only put non megas next to the SW region.


[2012/05/06 13:49] Marcus Llewellyn: You can put em next to each other fine. But a border crossing from a normal region to a mega is distastrous.


[2012/05/06 13:49] Joe Radik: Others cause problems


[2012/05/06 13:50] Mercalia Beck: not my experince marcus


[2012/05/06 13:50] Richardus Raymaker: i think a stable event is betetr then event with lots of stuff that crash eveny hour


[2012/05/06 13:50] dan banner: correct joe


[2012/05/06 13:50] Key Gruin: I would like to see the celebration with more user involvment and less of osgrid responsibility


[2012/05/06 13:50] Joe Radik: I TP to the SW region without issues.


[2012/05/06 13:50] Arielle Popstar: Mika and i have been doing it for over a year and cross without mishap


[2012/05/06 13:50] dan banner: megas are not very good neighbors


[2012/05/06 13:50] Oddball Otoole: Agreed Rira and Key


[2012/05/06 13:50] Richardus Raymaker: i wish i could. but right now my mijd is full with other thins that i cant think about soemthing


[2012/05/06 13:50] Mika Mesmeriser: just have to cross slowly


[2012/05/06 13:51] Arielle Popstar: nods


[2012/05/06 13:51] Lani Global: Key, perhaps just a kiosk in LBSA with a TP board to all the participating OSG5B regions


[2012/05/06 13:51] Oddball Otoole: megas are still under heavy development I think?


[2012/05/06 13:51] Arielle Popstar: dont think anyone developing them


[2012/05/06 13:51] Arielle Popstar: justin wanted to trash them


[2012/05/06 13:52] Oddball Otoole: ok


[2012/05/06 13:52] Joe Radik: I don't think anybody is working with megas.


[2012/05/06 13:52] Marcus Llewellyn: I know there *have* definitely been updates to megas in the last year. I hardly use em, though, so not sure how much better they are.


[2012/05/06 13:52] Mercalia Beck: oh


[2012/05/06 13:52] Mercalia Beck: :(


[2012/05/06 13:52] Joe Radik: They should be considered experimental at best.


[2012/05/06 13:52] Mercalia Beck: mine works fine


[2012/05/06 13:52] Arielle Popstar: mine too


[2012/05/06 13:52] Richardus Raymaker: Oddball, i wish it where. remove the heavy


[2012/05/06 13:52] Mika Mesmeriser: nod merc


[2012/05/06 13:52] Key Gruin: I haven't used them at all or been in one since OSG4B and it wasn't very enjoyable


[2012/05/06 13:52] Joe Radik: They are still good for a lot of things.


[2012/05/06 13:52] Richardus Raymaker: Joe, many use mega's and you cant trash them as long you dont have good new mega's without simborder lag


[2012/05/06 13:52] Mercalia Beck: well visit mine


[2012/05/06 13:53] Void Pipe: is another normal exhibit the most exhiting thing we cane do?


[2012/05/06 13:53] Mercalia Beck: Falkland Islands


[2012/05/06 13:53] Oddball Otoole: I think, for OSG5B, the way to go is a simple central OSG5B sim with tp's to other, user sims.


[2012/05/06 13:53] Arielle Popstar: tp's suck right now


[2012/05/06 13:53] Oddball Otoole: maybe trhow in a grid wide hunt or something


[2012/05/06 13:53] Richardus Raymaker: mega's are to important for soem things. and the no lag border is so nice


[2012/05/06 13:53] Arielle Popstar: so hopefully thats sorted before then


[2012/05/06 13:53] Shez Oyen: What would you suggest Void?


[2012/05/06 13:53] Void Pipe: is the the essenace of creativity


[2012/05/06 13:54] Void Pipe: maybe a read theme running through it with a story line


[2012/05/06 13:54] Marcus Llewellyn: I dunno about it being the most exciting. It's a great way to let many people particpate, though.


[2012/05/06 13:54] Void Pipe: like an adventure


[2012/05/06 13:54] Oddball Otoole: \i have an exciting sim stored for osg5b.


[2012/05/06 13:54] Void Pipe: open for discovery


[2012/05/06 13:54] Lani Global: How about a theme for OSG5B ... "Adventure"


[2012/05/06 13:54] Mika Mesmeriser: through 5 years of osg


[2012/05/06 13:55] Arielle Popstar: good idea Lani


[2012/05/06 13:55] Marcus Llewellyn: I'll admit,... i have selfish reason for liking the exhibits. I can't throw a party or have a ajor exhibit on my regions, cuz I host from home. the OSGB region let me do both if I wanted.


[2012/05/06 13:55] Pam Broviak: I like themed events & the hunt idea


[2012/05/06 13:55] dan banner: i think we need 2 sims


[2012/05/06 13:55] dan banner: 2 regions 1 for exhibits and 1 for events


[2012/05/06 13:55] Mercalia Beck: change lbsa for the party


[2012/05/06 13:55] Joe Radik: When is OSG5B???


[2012/05/06 13:55] Mercalia Beck: remove the blocks


[2012/05/06 13:56] Joe Radik: Roughly


[2012/05/06 13:56] Marcus Llewellyn: Tomorrow. Get crackin'.


[2012/05/06 13:56] Mika Mesmeriser: july


[2012/05/06 13:56] Void Pipe: that would be great Mercalia... make lbnsa a bit more green


[2012/05/06 13:56] Key Gruin: end of July


[2012/05/06 13:56] Shez Oyen: End of July Joe.. I think


[2012/05/06 13:56] Mercalia Beck: yes


[2012/05/06 13:56] Mercalia Beck: grassy fields


[2012/05/06 13:56] Joe Radik: Thanks.


[2012/05/06 13:56] Shez Oyen: ohhhhhh... someone could do fireworks!


[2012/05/06 13:56] Richardus Raymaker: key, sound like you need to get youw lawnmower and seed out of the storage :)


[2012/05/06 13:56] Oddball Otoole: I'm still about osgrid users showing their regions during OSG5b


[2012/05/06 13:57] Void Pipe: i really dislike the current look... unfriendly


[2012/05/06 13:57] Marcus Llewellyn: I think there room for both.


[2012/05/06 13:57] Key Gruin: http://forums.osgrid.org/viewforum.php?f=39&sid=15070d5801619b9ded116949cd4e2625


[2012/05/06 13:57] Lani Global: The objective should be to get visitors out of LBSA as soon as possible, and into the OSG5B regions


[2012/05/06 13:57] Void Pipe: yes


[2012/05/06 13:57] Mercalia Beck: I am working on display device for travel centre to show many regions


[2012/05/06 13:57] Mercalia Beck: but needs the get note car dline


[2012/05/06 13:57] Oddball Otoole: y'all are still named 'No Name' in my chat window btw


[2012/05/06 13:57] Void Pipe: but i think a good adventure will catch their imagination more than a normal boring exhibit


[2012/05/06 13:58] Void Pipe: we are creative ... irght?


[2012/05/06 13:58] Key Gruin: clear cache and relog Oddy


[2012/05/06 13:58] Richardus Raymaker: there enough sims with enough upload to handle it i think. also intrestsing test for many


[2012/05/06 13:58] Oddball Otoole: lol, reloggin on bade? not gonna happen:)


[2012/05/06 13:58] Key Gruin: lol


[2012/05/06 13:59] Key Gruin: hehe it took a half hour for my scene to rez here


[2012/05/06 13:59] Mercalia Beck: for who u designing this?


[2012/05/06 13:59] Mercalia Beck: us or visitors


[2012/05/06 13:59] Oddball Otoole: maybe we can use the myriad system for a hud or something for osg5b?


[2012/05/06 13:59] Mercalia Beck: i dount new ppl have patience for game


[2012/05/06 14:00] Oddball Otoole: ya, forget the hud thing.


[2012/05/06 14:00] Marcus Llewellyn: We have the event board at LBSA. Leverage that, or make a special one for the celebration.


[2012/05/06 14:00] Lani Global: yes, i will make
[LGS]Myriad hud/RP game system available and quest adventures or huds to whoever want it


[2012/05/06 14:01] Oddball Otoole: make a special TP/LM hud?


[2012/05/06 14:01] Twisted Stickfigure: Well, I have to run. I'll catch the rest on the web. Later All.


[2012/05/06 14:01] Arielle Popstar: waves


[2012/05/06 14:01] Lani Global: sure


[2012/05/06 14:01] Marcus Llewellyn: B'bye, Twisted


[2012/05/06 14:01] Richardus Raymaker: Oddball, how are huds working on no script sims ? :O think thats goinbg to be a hugh problem


[2012/05/06 14:01] Oddball Otoole: be safe twisted.


[2012/05/06 14:02] Lani Global: i propose a networked TP board kiosk


[2012/05/06 14:02] Lani Global: similar to the way stargates are being done


[2012/05/06 14:03] Lani Global: whoever wants to participate, just rezz a stargate


[2012/05/06 14:03] Lani Global: and your region would become part of the OSG5B celebration network


[2012/05/06 14:03] Oddball Otoole: No script sims? there are no no script sims if it comes to scripting I believe.


[2012/05/06 14:03] Richardus Raymaker: stargate. i dumped that a long time ago. the dont work nice


[2012/05/06 14:03] Richardus Raymaker: maby there's a new startgate without ossl script


[2012/05/06 14:04] Lani Global: there is.


[2012/05/06 14:04] Lani Global: it is new


[2012/05/06 14:04] Lani Global: can use ossl or lsl either one


[2012/05/06 14:04] Lani Global: its available now


[2012/05/06 14:04] Lani Global: network exists


[2012/05/06 14:05] Lani Global: it is not a HyperGate


[2012/05/06 14:05] Marcus Llewellyn: Would that require that all participating regions be HG enabled?


[2012/05/06 14:05] Lani Global: it is just an OSGrid StarGate.


[2012/05/06 14:05] Marcus Llewellyn: kk :)


[2012/05/06 14:05] Lani Global: no need for HG


[2012/05/06 14:05] Lani Global: not wanted


[2012/05/06 14:05] Lani Global: i have both HyperGate and StarGate in my region


[2012/05/06 14:06] Lani Global: so it is like a hub


[2012/05/06 14:06] Oddball Otoole: New plan: One low maintenance OSG5B region with a networked TP board, one big party at the end of the festivaties..ok, I'll dj for an hour:)


[2012/05/06 14:06] Lani Global: they work quite well


[2012/05/06 14:06] Richardus Raymaker: think HG is default enabled. if you disable HG in osgrid you get teleport problems


[2012/05/06 14:06] Marcus Llewellyn: So... no exhibits, then.


[2012/05/06 14:06] Nebadon Izumi: it looks like there was some major misconfiguration on this server


[2012/05/06 14:06] Nebadon Izumi: that could account for the issues we see here sometimes


[2012/05/06 14:06] Nebadon Izumi: i think i might have fixed it


[2012/05/06 14:06] Nebadon Izumi: have to restart this region still to know for sure


[2012/05/06 14:07] Marcus Llewellyn shake his fist in mock anger at misconfigurations everywhere!


[2012/05/06 14:07] Nebadon Izumi: all other regions have been restarted


[2012/05/06 14:07] Krchec Polanski: hey all


[2012/05/06 14:07] Nebadon Izumi: it seems the ulimit -u was 1024 here


[2012/05/06 14:07] Nebadon Izumi: all our suse servers its set for 63845


[2012/05/06 14:07] Shez Oyen: Hi Krchec :)


[2012/05/06 14:07] Marcus Llewellyn: oh dear


[2012/05/06 14:07] Nebadon Izumi: ya we were running out of threads


[2012/05/06 14:07] Nebadon Izumi: basically


[2012/05/06 14:08] Nebadon Izumi: but hopefully once we restart this sim, things smooth out a bit


[2012/05/06 14:08] Oddball Otoole: bade is the only region in osg that gives me humoungous lag..other regions rezz or i crash.


[2012/05/06 14:08] Nebadon Izumi: ya


[2012/05/06 14:08] Nebadon Izumi: me to


[2012/05/06 14:08] Nebadon Izumi: this region acts very odd


[2012/05/06 14:08] Nebadon Izumi: and I do not know why


[2012/05/06 14:08] Oddball Otoole: what?


[2012/05/06 14:08] Nebadon Izumi: i can not realyl find anything here


[2012/05/06 14:08] Richardus Raymaker: since when is bade running linux ?


[2012/05/06 14:08] Marcus Llewellyn: It did seem weird. LBSA has this many or more sometimes without the same lag.


[2012/05/06 14:08] Nebadon Izumi: ya


[2012/05/06 14:08] Nebadon Izumi: and lbsa is same server


[2012/05/06 14:08] Nebadon Izumi: lol


[2012/05/06 14:08] Nebadon Izumi: so bizzaro


[2012/05/06 14:08] Oddball Otoole: must be my big ass


[2012/05/06 14:09] Oddball Otoole: or ego


[2012/05/06 14:09] Nebadon Izumi: ive searched every inch of this place


[2012/05/06 14:09] Oddball Otoole: I dunno


[2012/05/06 14:09] Nebadon Izumi: I cant find anything unusual here


[2012/05/06 14:09] Marcus Llewellyn mutes Oddball's ass.


[2012/05/06 14:09] Nebadon Izumi: but


[2012/05/06 14:09] dan banner: derender it


[2012/05/06 14:09] Oddball Otoole mutes my ass too!


[2012/05/06 14:09] Nebadon Izumi: I am hoping this ulimit change has a big boost for this box


[2012/05/06 14:09] Nebadon Izumi: i literally just changed it 3 minutes ago


[2012/05/06 14:09] dan banner: would make or break the osg5b regions


[2012/05/06 14:09] Nebadon Izumi: so we'll need to do some testing


[2012/05/06 14:10] Lani Global: i propose a long TP board in LBSA for OSG5B... participating regions owners submit one texture and one LM... and a folder of LMs and textures is given to each visitor landing there during the event.


[2012/05/06 14:10] Nebadon Izumi: i am starting up birthday


[2012/05/06 14:10] Nebadon Izumi: just to see how it reacts


[2012/05/06 14:10] Oddball Otoole: new plan for osg5b: mute odd's ass...takes hours of yer rezzin time


[2012/05/06 14:10] Shez Oyen: lol


[2012/05/06 14:11] Nebadon Izumi: well no explosions so far dan


[2012/05/06 14:11] Lani Global: using avatar imposters for everyone works well.


[2012/05/06 14:11] Nebadon Izumi: and Birthday is up


[2012/05/06 14:11] dan banner: ya looks like its fine


[2012/05/06 14:11] Nebadon Izumi: cool have to keep an eye on things


[2012/05/06 14:11] Nebadon Izumi: maybe shedule a load test on OSGB region


[2012/05/06 14:11] Nebadon Izumi: see if we can explode it


[2012/05/06 14:11] dan banner: okay everyone teleport to http://slurl.com/secondlife/OSG4B%20Festival/128/128/2


[2012/05/06 14:12] dan banner: all at once


[2012/05/06 14:12] Nebadon Izumi: it will seriously be nice though if we dont see those stupid threading issues anymore


[2012/05/06 14:12] Nebadon Izumi: ok sounds good


[2012/05/06 14:12] Nebadon Izumi: then I can kick this region


[2012/05/06 14:12] Lani Global: logins disabled


[2012/05/06 14:12] Nebadon Izumi: oh ok


[2012/05/06 14:12] Nebadon Izumi: 1 sec


[2012/05/06 14:12] Nebadon Izumi: its still starting then


[2012/05/06 14:12] Nebadon Izumi: hang on


[2012/05/06 14:12] Nebadon Izumi: i should have known better


[2012/05/06 14:12] Nebadon Izumi: there are crap loads of scripts there


[2012/05/06 14:12] Nebadon Izumi: lol


[2012/05/06 14:13] Marcus Llewellyn: hehe


[2012/05/06 14:14] Shez Oyen: ::blink::


[2012/05/06 14:14] Arielle Popstar: good thing my mom not here to see me stand on the furniture


[2012/05/06 14:14] Marcus Llewellyn: Huh, I see a dot there already


[2012/05/06 14:14] Nebadon Izumi: ya ihang on


[2012/05/06 14:14] Nebadon Izumi: don't go yet


[2012/05/06 14:14] Nebadon Izumi: its not up


[2012/05/06 14:14] Key Gruin: I was out with the dog and found a humungous morel mushroom


[2012/05/06 14:14] Nebadon Izumi: nice


[2012/05/06 14:14] Key Gruin: gonna go take a pic of it hehe


[2012/05/06 14:15] Nebadon Izumi: I used to go mushroom picking with my grandfather back in jersey


[2012/05/06 14:15] Marcus Llewellyn: Used to bring puffball mushrooms home as a kid


[2012/05/06 14:16] Nebadon Izumi taps foot..


[2012/05/06 14:16] Shez Oyen: heh


[2012/05/06 14:16] Nebadon Izumi: there is so many scripts there


[2012/05/06 14:16] Marcus Llewellyn: There's a LOT of crap there. lol


[2012/05/06 14:16] Nebadon Izumi: ya


[2012/05/06 14:16] Nebadon Izumi: we have the log level on INFO


[2012/05/06 14:16] Nebadon Izumi: so we don't see script messages on startup


[2012/05/06 14:16] Nebadon Izumi: cuts down on resource usage a bit


[2012/05/06 14:16] Nebadon Izumi: console spew is pretty nasty stuff


[2012/05/06 14:16] Marcus Llewellyn: This'll be on latest OSG release, right?


[2012/05/06 14:17] Nebadon Izumi: its on master git


[2012/05/06 14:17] Marcus Llewellyn: kool


[2012/05/06 14:17] Nebadon Izumi: little newer


[2012/05/06 14:17] Nebadon Izumi: be a good test


[2012/05/06 14:17] Nebadon Izumi: cause im gonna pack up new version today


[2012/05/06 14:17] Richardus Raymaker: your ready neb ?


[2012/05/06 14:17] Richardus Raymaker: or do we need to callthe hamsters ?


[2012/05/06 14:18] Nebadon Izumi: not yet


[2012/05/06 14:19] Nebadon Izumi: ok everyone


[2012/05/06 14:19] Nebadon Izumi: its up


[2012/05/06 14:19] Key Gruin: http://i.imgur.com/P0WHn.png


[2012/05/06 14:20] Void Pipe: doesnt work for me on Firestorm on mac