Llplaysound
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Function: llPlaySound( string sound, float volume );
Plays attached sound once at volume
• string sound – a sound in the prim's inventory or UUID
• float volume – between 0.0 (silent) and 1.0 (loud) (0.0 <= volume <= 1.0)
Examples
default
{
state_entry()
{
llPlaySound("some_sound",1.0);
}
}
See Also
Functions
• llTriggerSound – Plays a sound unattached.
• llTriggerSoundLimited
• llLoopSound
• llLoopSoundSlave – Plays a sound attached.